Cast on Minion Hit
I think it would add more build ideas and fun to the game if there was a support gem that gave minions a chance to cast linked spells when they hit an enemy.
Kinda simple, but good. Thoughts? This thread has been automatically archived. Replies are disabled.
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" Summoners can easily get up to twenty minions. The chance would be drastically low compared to the gems that proc based on the main character. A better support would be one that makes proc gems apply to supported minions instead. Ex 1: Summon Skeletons + Cast on Minions + Cast on Death + Spell or Ex 2: Summon Skeletons + Cast on Minions + Cast on Damage Taken + Enduring Cry or Ex 4: Summon Skeletons + Cast on Minions + Cast When Stunned + Molten Shell Of course, some balance would have to be observed to compensate for the additional proc gem taking space, preventing the skills from doing full damage since we can have twenty or more minions, and to prevent desync from killing GGG's servers from having however many spells you have procing at the same time. The advantage is that one gem would apply any gem to minions instead of you, instead of only certain gems working for you and some working for your minions. Much better chance at build diversity. TLDR: Good idea +1 |
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