lost fight vs RMT?

"
Sexcalibure wrote:
relax dude... GGG had to chose his priority
Fixing desync or fighting RMT

sounds like purity was a greater threat to the game


not sure if serious or trolling or trolling seriously, desync has being there longer than RMT...
IGN: RFFP
"
AnaLoGMunKy wrote:
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benkeia wrote:
I noticed that RMT sites decided are selling now even on nemesis now, since we can´t name them on forums there is not much help we can give, But GGG probably already know who we are talking about, they ran the currency ratios during major part of open beta.

I understand that RMT worked on standar since it was simple and dying wasn´t an issue. But damn RMTing on Nemesis.

On all my online gaming years, RMT has lead to the death of most mmo games ive played, i hope GGG do something about this soon lol.


I would be surprised if it wansnt already happening across every league you can get.

I also disagree that RMT has lead to the deaths of any MMOs. RMT is a consequence of trading in computer games. Where people trade, there are others who are willing to pay hard currency to get what they want. Not much different from anywhere else in life really.

Also you can help, by sending GGG an email with the names of the RMTs.

A lot of the MMOs that died, died because it was flooded by non english speaking asses in global chat.
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benkeia wrote:
On all my online gaming years, RMT has lead to the death of most mmo games ive played, i hope GGG do something about this soon lol.


You think it's funny?
For the time being, I still only play self-found, and solo (except with one RL friend, when she gets around to playing), so what other players do isn't necessarily affecting me -- for the most part --, though I find the increasing frequency of RMT spam whispers a little tedious.

Would it be possible to get a toggle that we can only get whispered by players whom we have whispered first or that are on our friends list?

I'd welcome a self-found league, but it's something I can do for myself (by not trading and grouping), so I understand that it's not a priority or even something that is absolutely needed. It's not a competitive game for me.
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benkeia wrote:
"
AnaLoGMunKy wrote:
"
benkeia wrote:
I noticed that RMT sites decided are selling now even on nemesis now, since we can´t name them on forums there is not much help we can give, But GGG probably already know who we are talking about, they ran the currency ratios during major part of open beta.

I understand that RMT worked on standar since it was simple and dying wasn´t an issue. But damn RMTing on Nemesis.

On all my online gaming years, RMT has lead to the death of most mmo games ive played, i hope GGG do something about this soon lol.


I would be surprised if it wansnt already happening across every league you can get.

I also disagree that RMT has lead to the deaths of any MMOs. RMT is a consequence of trading in computer games. Where people trade, there are others who are willing to pay hard currency to get what they want. Not much different from anywhere else in life really.

Also you can help, by sending GGG an email with the names of the RMTs.


people like you don´t understand how RMT works, early 2005 there where even reported cases of prisons in asia where they payed prisioners to farm gold on different games, now days there are many programmers that have bots running, not talking about 20 or 50 machines, hundreth and even thousands multiclient on not only PoE.

People like this guy thinks that RMT is a guy who is very good at trading making a few exalts a day and selling them for real money, this is not how it actually work, we are talking about thousands of accounts boting. This kill game´s economies, maybe not the games you play like runescape, but it did on d2 and d3 which you might have heard of.


HE SHOOTS! HE MISSES BY MILES!!!!!

I dont play runescape and I know how real world trading works. Please, before we proceed, and due to your shitty manner and attitude to me, show me evidence of ANY GAME IN EXISTENCE being ruined by RMT. Im not counting games that are P2W btw, I mean games where RMT is not endorsed but goes on anyway.
I make music, you can listen and dl for free at https://analogmunky.bandcamp.com/music or https://soundcloud.com/analogmunky/tracks
RMT only has a negative effect on those that want to get all up in arms about it. Personally, I can't understand using real-world currency to purchase pixellated items. However, there are people who are willing to do just that, creating a market, which was filled by the RMT sites. People with more money than time that "can't be arsed" to accumulate wealth/gear, that can leverage that money to RMT are the problem, not the RMT sites.

RMT can only effect the overall economy of the game when/if the RMT "merchants" are able to corner various parts of the market. At this time, I see the in game economy as diverse enough, with enough individual participants, that RMT control of the economy is not something to worry about.

So what if you don't have the gear level/quality of some RMT "customer"? If you allow that to get under your skin, that's your issue. The urge/desire/"need" to have game-breakingly overpowered gear that allows you faceroll lvl 75 maps with clear speeds of under 10 min is of far greater negative consequence than the existence of RMT.

Keeping up with the Jones' is always a losing proposition, and rarely ever results in any degree of happiness.
RMT has an affect on everyone who ever made a trade. When anarchy started exalts were 50 chaos. That's because of cross league trading + RMTers paying extraordinary amounts of other currencies for exalts.

Best fix is make every orb available through vendors or vendor recipes, so that there is some sort of hard exchange rate line built in.
Anarchy/Onslaught T shirt
Domination/Nemesis T shirt
Tempest/War Bands T shirt
You have NO clue how bad RMT is until you start selling 25ex+ items

Was selling a nice 830 ES 6L last week and had probably 15+ players offer me real cash for it

Players I recognized from chat too, was pretty eye opening
"just for try, for see and for know"
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reboticon wrote:
RMT has an affect on everyone who ever made a trade. When anarchy started exalts were 50 chaos. That's because of cross league trading + RMTers paying extraordinary amounts of other currencies for exalts.

Best fix is make every orb available through vendors or vendor recipes, so that there is some sort of hard exchange rate line built in.


The bold section displays the issue. It has less to do with RMT buying up the currency, and more to do with cross-league trading to get "legacy" currency into the new league. In this case the supply side was heavily manipulated.

Best fix is for the players, as a community, to come up with reasonable, logical, and fair standards of trade and orb conversions. RMT "controls" markets where the players allow it to gain too much influence.
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reboticon wrote:
RMT has an affect on everyone who ever made a trade. When anarchy started exalts were 50 chaos. That's because of cross league trading + RMTers paying extraordinary amounts of other currencies for exalts.

Best fix is make every orb available through vendors or vendor recipes, so that there is some sort of hard exchange rate line built in.


+1
Crafting doesn't exist in POE. Gambling does...and the house always wins.

Velocireptile - I LOL'ed. Which made me fart. I wish the office were empty right now :(

Hardlicker - I had to push the dog out of the way so I could get to the sexy quilt.

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