Freeze mine + Cold Pen + Frostbite
I cast Frostbite on a group and i lay down the freeze mine with a cold pen support gem.
Will both cold pen and frostbite increase the freezing duration of the mine? |
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Yes.
RIP Bolto
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Freeze Mine + Cold Penetration + Added Cold Damage + Frostbite + Increased Area of Effect.
Maximum freeze duration and area. |
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" temp chains |
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Don't forget elemental proliferation. Make sure only the largest freeze takes place :D.
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" I sit corrected then. Freeze Mine + Elemental Proliferation + Cold Penetration + Added Cold Damage + Increased Area of Effect + Concentrated Effect Cast Frostbite and Temporal Chains. Watch enemies be frozen for a minute or two. Eat popcorn and watch 1% life regeneration top off your life. |
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" max freeze duration is 3.33s the only thing that makes this linger is :Quality elemental proliferation and the +%freeze duration passives. so the 6l you posted is a bit overkill^^ Q20 freeze mine +Q20 elemental prol + added cold + cold pen is more than enough for max duration freeze on a huge ass area |
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Kinda off topic, but related. Has anyone tried using cold snap to do the same thing? I know it does less cold damage (for the freeze), but is it "enough" to get the 3.33 for most whites, blues, and yellows?
I would prefer to use cold snap if it's sufficient because it actually does cold dmg (for EE) and it's slightly easier to cast. Toupy - Lv93 Facebreaker Cyclone Duelist Last edited by Myrthr#6542 on Dec 26, 2013, 5:41:20 AM
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" with high crit build it's possible to do the same thing, without crit.. you would need quite a bit of investment in spell damage. the good thing with cold snap though, is that if you are a cold caster (and thus have sufficient +elem damage/+spell damage) to proc the freeze reliably, it's considerably longer freeze due to innate +40%freeze duration on a q20 cold snap (or +30% on a not q gem) also it has a huge chill in case you dont freeze. |
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" combinate with trap support gem for another more multiplier and 3 charges (and still 4sec cd) |
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