Life leech 20% cap and life % regen
I have a question, as I've been looking through multiple threads on this when googling,and seen people state different answers to this question:
the life gained per second from life leech is 20%. I want to know if Life regen per second (troll's blood and other passives) count towards that amount. (Like if you are regenerating 20% life per second from life leech, but have 5% regen per second from passives, would you be regenerating 25% per second health or only 20%). I'm wondering as I recently decided to mess around with a templar, and this information is important to choosing if I want to go for Zealot's oath. (as from what i can see it and hybrid gear is virtually useless for a melee templar) |
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the max amount of life you can leech per seccond is capped at 20% of your max hp, is the limit. this is from all sources.
you can still leech even 50% of your damage, but unless you have bloodseeker or vaal pact (gives instant life leech) the time you leech 50% of your damage is spread out over 20% of your max hp. for instance: 10,000 damage, 4000 hp. you leech 5,000 life back per hit, but you're capped at 800 hp per second. so it will take 6.25 seconds to leech the full amount you're entitled to. the ways around this is the notable passive Vaal Pact which grants you instant life leech, or the unique claw bloodseeker |
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As life regen and leech are separate mechanics in this game, I'll make a somewhat educated guess that they don't interfere with each other.
Your life-back-per-second should simply be life regen + life leech (with the strings attached to max leech/s for this part only). Last edited by Khazrad#5396 on Nov 12, 2013, 12:45:15 AM
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" oh yes, i know all about that. What i'm wondering is specifically how % life percent regain nodes interact with it. The reason I'm curious is because in http://www.pathofexile.com/forum/view-thread/489907/page/1 The *only* argument for a usage for Zealot's oath being useful was people stating that Life regen and Life leech were added together for the 20% amount. I'm curious as to the actual mechanics of life regen and Life leech interaction. " I suspected that. Huh, that's sad to hear, I honestly can't tell what the point of zealot's oath is if that's true then. |
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No, I think you misunderstood my conclusion. I think that life regen always works and that life leech (which in itself is capped) is added on top of it. If you want to leech to your Energy Shield, there's another capstone for that.
Zealot's Oath is mostly for Chaos Inoculation characters. |
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Devouring totem does affect lifeleech as it's considered as a leech effect. But it's the only thing that interfere with the 20% cap in such a way.
You can increases your lifeleech per second to 25% per second if you have a max quality lifeleech gem (but it will only affect the attack that is supported with it). As for your question, you would be leeching 20% of your max life per second and regenerating 5% of your max life per second. You would be recovering 25% of your max life per second. Build of the week #9 - Breaking your face with style http://www.youtube.com/watch?v=v_EcQDOUN9Y
IGN: Poltun |
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" Alright, thanks for the info! Unfortunately, this kind of means that Hybrid ES/Armor gear is more or less trash for me without Aegis aurora (without a method to regain energy shield in combat, its of virtually zero use for a melee character then), So i guess i'm skipping all that gear and going full armor Pieces. that's more or less all I needed to know. I was trying to find out how hybrid gear was supposed to work for a templar, but since ZO is mainly for CI characters, I honestly can't find any intended workaround for it. |
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" Few ideas: - Aegis Aurora and high block... but this is obvious :P - Eldritch Battery and Arctic Armour. Nice tank buff after converting your ES into Mana. You can also try MoM. With high mana + mana regen. - ZO + GR + life on hit and high chaos resist. Life on hit isn't effected by GR and is still added to life. You can add blood rage (leech + frenzy charges) + blood dance boots (1% regen per frenzy charge) and get nice 7-8% ES regen per/s + ES leech... and life on hit to life. ninja edit: Life on hit isn't effected by damage effectiveness, so you can use fast hitting skills like cyclone and get full life gain. Last edited by Masharab#6977 on Nov 12, 2013, 2:53:28 AM
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" I don't sure about it as wiki says the opposite http://pathofexile.gamepedia.com/Life_Gain_on_Hit Master 8: All CyclERa 93 TS/Puncture, CyclEWS 89 LL-ST thread /463641 GMT+8 Last edited by Cycl3#2351 on Nov 12, 2013, 3:18:44 AM
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" I really gotta think that Aegis aurora's ability should be made a keystone of some type-- It and Eldritch battery are the only thing that Makes Hybrid armor work, and its just kind of dumb to have an entire subset of Gear only work with a unique shield. :/ That's be like if resolute technique wasn't a keystone but only on a rare. |
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