Why Ash Ketchum is probably a better Exile than you

I'm not convinced using a game in which you can go through the entire thing with just one Pokemon (maybe two, for double battles in the new games) is a good example.

Better examples would be the Final Fantasy, Chrono Trigger, Dragon Age: Origins (or any of BioWare's RPGs, really) or Warhammer/StarCraft RTS series.

In all these mentioned games you require a good sense of micromanagement. Final Fantasy is heavily team-based and whilst you can focus on one or two party members like in Pokemon it's not going to be easy. Same with the BioWare titles.
This thread is weird to me, I actually do level random skill gems and use them a lot; whatever takes me to maps and beyond is fair game to me, even if I end up using cyclone on a CI witch with a searing touch to avoid stuns when surrounded by too many mobs when lacking a chayula.
Thanks for moving it back to GD, Bex. But now it needs a bump to make up for the lost time.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
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MrTastix wrote:
I'm not convinced using a game in which you can go through the entire thing with just one Pokemon (maybe two, for double battles in the new games) is a good example.

Better examples would be the Final Fantasy, Chrono Trigger, Dragon Age: Origins (or any of BioWare's RPGs, really) or Warhammer/StarCraft RTS series.

In all these mentioned games you require a good sense of micromanagement. Final Fantasy is heavily team-based and whilst you can focus on one or two party members like in Pokemon it's not going to be easy. Same with the BioWare titles.


Ummm... Breaking the DA games is pretty easy, the first notably easier than the second. Party members are actually pretty optional. Depending on FF game there's a degree of "party is unimportant" as well.

Honestly there are very very few games where you can't brute-force your way through content just by winning the numbers game.
IGN - PlutoChthon, Talvathir
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Raycheetah wrote:
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ScrotieMcB wrote:
Mod, this is not Off-Topic! This is serious gameplay advice presented in a less-than-serious manner, and completely deserves to be in Gameplay Discussion.


I was just about to post that! =^[.]^=


Actually, according to the descriptions of what mods told me a general discussion topic should be, this actually should be in general discussion, surely? Order needed.

Funny post btw Scrotie.
Return to this flameless sunder
Where exiles burn and the joyless wander;
Frozen lore beneath chaotic thunder,
Dominus returns to send us under.
Good post, Scrotie. Lots of good advice and insight.
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Autocthon wrote:
Honestly there are very very few games where you can't brute-force your way through content just by winning the numbers game.
You can, of course, do that. And you can also do that here. But is it the most efficient route? No. Nor should it be.
When Stephen Colbert was killed by HYDRA's Project Insight in 2014, the comedy world lost a hero. Since his life model decoy isn't up to the task, please do not mistake my performance as political discussion. I'm just doing what Steve would have wanted.
I have to say levelling just one pokemon is about the most efficient way of rushing through a pokemon game. If you are able to defiet the first 2 gym leaders you will be smashing everything from then on and by the 4th gym you are 60 when the pokemon you're facing are just 30, at which point type disadventage becomes a non-issue. By the league your pokemon is 80-90 maybe higher so you only need pokemon for using the tm's and even if your one boss pokemon dies the other ones can be used to buy time to rez your strong one. It's bassicly the fastest way. By the time you reach level 85 or so you just pick a second one and start leveling it with exp share so it is strong enough when you need it. Only pvp battles won't be won this way(because they'll have 6 pokemon of lvl 100.
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TheRelativeGenius wrote:
I have to say levelling just one pokemon is about the most efficient way of rushing through a pokemon game. If you are able to defiet the first 2 gym leaders you will be smashing everything from then on and by the 4th gym you are 60 when the pokemon you're facing are just 30, at which point type disadventage becomes a non-issue. By the league your pokemon is 80-90 maybe higher so you only need pokemon for using the tm's and even if your one boss pokemon dies the other ones can be used to buy time to rez your strong one. It's bassicly the fastest way. By the time you reach level 85 or so you just pick a second one and start leveling it with exp share so it is strong enough when you need it. Only pvp battles won't be won this way(because they'll have 6 pokemon of lvl 100.


First you can certainly not be level 60 with your starter when you're just at the 4th gym, you would need to grind REALLY REALLY much to become that.

Also if it is the most efficient way to just use your starter, can you then explain why all the people doing nuzlocke challenges still use their other pokémon? It would be far to easy if what you say is true and no one would actually be doing that.

Further leveling only your starter is usually a bad idea and I would say should only be done when you're playing one of the games with actually a good starter pokémon like Swampert or Infernape.

Also scrotie, ofcourse we're all worse than Ash, he the best exile of us all, he already got exiled when he was 10. Yeah, he was allowed to return home but only did a couple of times and quickly left again.

Now I think about it, which stupid mother lets his 10 year old kid roam free fighting with pokémon that can possibly even kill him(he even got almost killed in episode 1 and 2).

Well, I'd sure like to catch them all, but I just don't have the slots, I'm a BoR facebreaker.

Just kidding, one of those is among the things I don't have in my roster. And the advice is pretty sound, if you aren't a lore geek or rpg enthusiast, which plants you very firmly against the idea of using a skelly totem on your 2H cyclone mara.

No, not smelly totem, skelly. Although, that wouldn't be such a bad idea, devouring totem is bound to be pretty smelly from all that feeding on corpses, why not giving it a repulsion aura too?
Wish the armchair developers would go back to developing armchairs.

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