Shield Charge build?

I'm gonna try it, you can't stop me. I'm not looking for people to tell me it's not the best bread and butter skill, I already know that. What I'm looking for is thoughts on improvement.

I'm thinking elemental damage (mostly fire), linking shield charge with increased damage and melee splash, along with elemental damage. Anger would be linked to reduced mana cost, to add some extra fire damage. No idea on items yet, but I'm expecting to stack health and armour, not so much ES.

Passives:
Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAgUBBAcEswVbDH0OSBB_ES0RlhRNGS4c3B2qHwIkiyftKS4qjS0fL28yiTLRNsU22D0PPfxFR0ZxRtdJG0yzTdhQQlBQVw1X4lhjXcZen18_YG1nm20ZcLt253fleuZ8S3yDfLh8u31Tf8aBb4KbgziD94dliBuLjIw2jHaMz5Mnl4WcLZ1jnYCePJ7Noi6io6Sxr7e0DLQ4tQS4k7ndwfPE9saezfrSIdR81I_ZE9lh3QXd8-Fz4YjlGeWO52rsGexV7SDvhfIv8932SPv1_kk=
I suggest drop fire damage and pickup shield block and icreased aoe nodes instead. Also take Resolute technique (shield charge gonna be slow so any miss very bad for you). Try
Shield charge - melee splash - concentrated effect - stun. You probably also need this
I like it! Thanks for the advice, sir.
Dude, stack endurance charges with it. Reason being: Shield charge is 100% stun chance on hit, so therefore 100% chance to gain endurance charge via shield charge when linked with Endurance charge on melee stun. You can easily maintain 7 enduarnce charge stacks with sheild charge and melee splash with charge on melee stun
Links?
-Shield Charge
-Melee Splash
-Added Fire
-Conc Effect
-Increased AoE
-Life Leech
...?

---Because Shield CHarge does more damage when you're futher away, you could you leap slam or lightning warp pretty well.

...Also, because of Shield Charge's low damage, getting a Spell Totem with Arc/Shock Nova for shock stacks would be great.

-And 34% increased phys damage from Vulnerability...44% with 20 Quality.
Last edited by Epsilon2012#3283 on Nov 21, 2013, 3:26:24 PM
I've heard that Lightning Warp and Shield Charge is a bitch to play against in PvP.

This is a bit of theorycrafting but you could try Lightning Warp and Shield Charge + Cast on Crit + Melee Splash + Multistrike + Lightning Warp (and Reduced Duration or Increased Critical Strikes if you have a 6L). Basically you Cast a Lightning Warp, Shield Charge at someone, teleport using the Lightning Warp you already initiated, then Lightning Warp again if you used a Quartz Flask to maintain momentum, and come again from a different direction.

This is way too much trouble to actually play content with but it could be really fun/annoying for large PvP maps.
http://www.youtube.com/user/P0W3RH4U5

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