Additive and Multiplicative
Hello,
There are several math related issues i feel very confused about First one is about attack speed " Thanks for your time :) |
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The attack speed on the weapon is already factored into its listed APS.
(Weapon APS)*(1+Sum of increased effects) is how it works. So 1.86*(1+.14+.29)=2.65 IGN - PlutoChthon, Talvathir
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all "increased" mods are additive. So it's just (base value) * (1 + % increased)
all more all additive. (base + 1 * % increased) * more Every nods/mods work that way. life/es/dmg Then you have your base attack speed * (1 + 0,2 + 0,14 + 0,29) |
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" " The two values differ. ''The attack speed on the weapon is already factored into its listed APS.'' Meaning, the +%APS on weapon is not additive with other additives? I've read that the game rounds some values up/down, which? Are the below calculations correct? " Wish there was a spreadsheet that did all these calculations for me, i am terrible at it. Last edited by Dainis82#7826 on Oct 27, 2013, 4:55:12 PM
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%APS is multiplicative with all other modifiers, and is factored into the weapon tooltip (the number you see displayed is the modified APS hence the blue color).
Local +% Modifiers ALWAYS modify the item itself and are ALWAYS therefore multiplicative with all other modifiers. IGN - PlutoChthon, Talvathir
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" I see, but you didnt anwser my question. Do i also include the weapons 20%IAS ? In short, Who's calculation is right, You or Masharab? Thanks. |
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Mine is. Because as I have told you (this is the third time) the APS on the weapon already factors the on-weapon AS bonus and so you don't include it again in calculating. It takes literally seconds to test in game.
IGN - PlutoChthon, Talvathir
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I understand, english is not my main language so i got a little confused.
Could you help me with one last thing, are these calculations correct? 1. Maximum Life * Increased Maximum Life% + Maximum Life 100 * 0.50 + 100 = 150 2. Clarity flat(not regen) * 1,96(bloodmagic) + Clarity flat 21 * 1,96 = 41.16 + 21 = 62.16 3. Maximum Mana * Increased Maximum Mana% + Maximum Mana * 0.0175 200 * 1.10 + 200 * 0.0175 = 7.35(default regen) |
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They need context and you're approaching the math really inefficiently.
Maximum Life = (Base Life)(1+%Life) No idea what you're doing with two or three. IGN - PlutoChthon, Talvathir
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Believe its obvious by now that math is not my strong suit :p
2. Applying Blood magic's lvl 20 196% multi to an example value that is supposed to represent the amount of mana clarity reserves, No fixed value yet because i'm unsure what level i will need. 3. Trying to determine the 'default' or 'base' mana regen per second, which i believe is 1.75% of maximum mana. Increased Maximum mana% from nodes/gear. Thank you for being so patient with me |
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