0.9.13b Patch Notes

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Waves_blade wrote:
Curse Balancing!

Except...

How does that work with map mods?

Does it provide temporary immunity to the map curse?


Should be, for the duration of the flask

Edit: ninja'ed by Mark, so the curse from map cannot be dispelled ?
Unviable build tester.
Fuse mechanics:
http://www.pathofexile.com/forum/view-thread/21503
95% Crit Build Without Charges [0.10.1c]:
http://www.pathofexile.com/forum/view-thread/172438
Last edited by Progammer on Nov 1, 2012, 1:25:39 AM
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Xendran wrote:
Warding flask should have been an aura that lowers effect of curses tbh. We still need "of Grounding" for shock.

Move only: FUCKKKKKKKKKK YEAH BOY


+1

Also, the "prevents you being cursed while that flask's recovery is in effect" needs to apply to the other anti-status flasks too.
IGN: KoTao
Which flasks can "of warding" spawn on?
Just life or granite too? Mana?

EDIT: seen a warding on granite
IGN: Jerk, Princess

http://orbswap.info - the easy way to trade currency
Last edited by taekvideo on Nov 1, 2012, 1:29:04 AM
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Spiders that use Flicker Strike now look different than ones that use Viper Strike.


Yay :D
General Racing Guide for Act 1
http://www.pathofexile.com/forum/view-thread/366585
While queued for pvp, is there any way to minimize or move the matchmaking window. It's sort of big and get's in the way of things. It also covers player info that appears top middle of the screen when mouse over players. At the least, make it smaller and movable.

Thanks for all the hard work btw. Pvp so far is great.
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Chris wrote:
Version 0.9.13b
Finally added the ability to bind "Move only" to a skill slot.


aaaaaaaaw yeeeeeeeah. no more dying from attacking when moving and moving when attacking!
Last edited by markimedes on Nov 1, 2012, 7:01:29 AM
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Chris wrote:

Finally added the ability to bind "Move only" to a skill slot.


This is a nice addition but the cost of giving up an active skill slot is quite high. Would prefer if there was an option to simply bind it to a key.
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'Move only'


ERH

MERH

GERDD



I can't wait to run up in PvP, even if I die a bunch, I want to fight against people and see their cool characters.
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Survey_Says wrote:
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Chris wrote:

Finally added the ability to bind "Move only" to a skill slot.


This is a nice addition but the cost of giving up an active skill slot is quite high. Would prefer if there was an option to simply bind it to a key.

I think there's a much deeper problem with how few active skill slots there are to begin with.
MOAR Uniques!

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