Monster Aura: Elemental Reflection - Suggestions
There are two monster auras in particular in the game that are too powerful and punishing to fight against are Elemental Reflection and Physical Reflection.
I've been playing this game for about 6 months now consistently and have found some great Ranged DPS builds that consisted of combinations of Elemental damage and Critical chance/multiplier passives and gear. In the early game play the 20% damage reflection isn't a problem. However, in late game, the reflected elemental damage (rather than physical reflection) can one-shot a player. Even with a high health pool and high resistances, the reflected damage is not defend able. First off, there are three elements in this game, cold, fire and lightning. If I min/max my character I'm going to go for all three elements to deal damage with, rather than just one or two elements. This is fun, having four types of damage types hitting a mob, or player in instances of PVP. They most likely will be vulnerable to at least one element or physical damage. Fighting against a monster with Elemental reflection will kill a player dealing all three types of Elemental damage in late game. There might be some instances where a player will survive. However if a player has high a high critical strike chance/multiplier they will certainly die from dealing critical strikes. This aura must be changed because of high burst damage reflected to a player, having no warning, especially if the character is a ranged build. Projectiles shooting off into the distance into unseen mobs has killed me many times IGN:bownshadow
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"That's the only part that needs fixing, in my opinion. Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits! |
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Please see the other 2-3 generally ignored reflect posts. I'm quite sure they do not care, cause they have not responded. If they nerfed/got rid of OUR reflect curse, but removed the cap on damage on mobs reflect, something screams op about that does it not?
http://www.pathofexile.com/forum/view-thread/52844 |
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