Monochrome Orb/Gem: Color Keepers

The name sucks for now, but.... the idea is to have an orb or gem that can be put into sockets to retain the socket color

so the idea is that its rarity will be like an exalted and when you put it into a socket and use a chrome on the item, all monochrome orbs in the item get destroyed but the color of the sockets they were in gets kept

ex:
6L shavs has color RRGGBB and the player wants RRGGGB, so the player sockets RRGGB with monochromes and uses a chrome on the item, outputs maybe RRGGBB, RRGGGB or RRRGGB, so it still does not guarantee the wanted colors. Getting the right colors will take a lot of monochromes (5 each time, sinking 5 ex worth of currency in each roll)

talk about a gold sink...

maybe the same can be done about number of sockets though those orbs may need to be rarer
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I like it, since they get destroyed I don't see too much of an issue
Best solution I've seen to the "off-color" frustration yet.

+1, and hope the devs see it and seriously consider it.
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This is a great idea, but Id say reduce the rarity of them to match chaos orbs.
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chaos would be too cheap, divine would be the lowest rarity it can have to not be OP i think

and thanks guys lets petition this haha
BUMP
I'd make them less rare, hell, even as rare as chromes, you will spend a few of them for every chrome used. Or devs could just double the odds of rolling an off-color socket, that roll can be a bitch sometimes.

I mean, it's enough trying to do an off-color build without trying to match sockets too... except in cases of misaligned supports. I'd switch some around, fork and chain seem more 'magical' in nature then LMP/GMP, while crit seems more aligned with dexterity then intellect, i'd swap those around and give them hybrid stats.

And spell totem being red is a total troll.
Wish the armchair developers would go back to developing armchairs.

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Last edited by raics#7540 on Sep 17, 2013, 9:02:39 AM
:/ off colors should be rare, rare enough to spend a few exalts on it (after all it is end game stuff)

currently off color armors are also more expensive, this makes off color armor more common/accessible but still pricey
I agree with rogergamer the item should be rare, much rarer than chromatics. Whats the point of using this item if you could just use enough chromatics to get the sockets you need? Its gotta be limited so that you make those tough decisions as to when to use the gem and when not to. Also if it was too common what would prevent someone from using them to just switch one socket when he needed too? Im pretty sure the devs want crafting to still be rng and to implement an item like this it would need to be rare enough that people would hesitate to use it.
Well, just think about it, let's say you got a nice 6 link endgame item and you need five off-color slots, you spend a shitload of chromes to roll four off color slots just right, so you need to roll one of the remaining two in the color you need.

Let's say the item is INT and you need to roll one more red.

So you use 4 orbs to protect those four slots you managed to get and roll the remaining two, the odds are like this:
- You got 81% chance to roll both blue
- You got 1% chance to roll both slots in off color, we don't need that and it's not bloody likely so no point in protecting one of the remaining on-color slots
- You got 18% chance to roll one of them not blue, that means you got 9% chance to roll specifically a red slot.

On average, that will take you 11 tries, and you will spend 44 monochrome orbs. So... the question is would you be willing to spend 44 divine-rarity orbs just to to roll perfect off-color slots?

You know, the more time I'm spending with this socketing system the more I like a certain idea from some months ago of using those sockets for colored runes, crystals or something. It was a fine and fairly novel system in the beginning but it became a major pain in the butt over time.
Anyway, the gems would go into a socketing grid for skills, similar to passive tree. It was a fairly remarkable and well thought-out idea, I wonder if anyone in GGG ever seriously considered it.
Wish the armchair developers would go back to developing armchairs.

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Last edited by raics#7540 on Sep 17, 2013, 4:53:17 PM

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