What are the benefits of choosing Iron Reflexes?
" 20k armor PLUS 10k Evasion does the deal best |
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" I disagree. 5k armor 5kevasion 60%block and 5k life is better I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready. Last edited by Pyrokar#6587 on Sep 6, 2013, 12:46:44 PM
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I disagree 3k life 3k es aegis aurora 40% spell block 70% block 20k armor and 5k evasion is the best. Stop measuring dicks please _-_
I just finished a lvl 75 map (plaetou) solo with 5k armor and 6k evasion + blind. I use vaal pact and cyclone though. Don't make the game harder than it is. All defensive buffors but life/es hit a wall after reaching 10k and if the other one is low, you should focus on it. Have a lot of armor? Get some evasion, not iron reflexes. That's the general advice. Evasion shines when fighting certain bosses and monsters. Blind, enfeeble + 5k evasion is enough, since nothing hits you then - For example, if you would normally have a 35% chance to evade attacks made by a particular enemy, you would have: 1 - ( 0.25 * ( 1 - 0.35 ) ) = 84% Chance to evade that same enemy when it is blinded - from the wiki. Almost 40% reduced hit chance comes from enfeeble, less on bosses. There is no reason for overkills if you can boost other stats. |
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" not sure i agree, since we all will eventually die regardless of our defense choice. pure evasion + acrobatics + enfeeble + blind is a definite HC strategy. my last few 70+ onslaught league chars went this route. sure they died but both in lvl 70 maps and in circumstances that were my error and not some one-shot crit my evade roll failed on. ~SotW HC Guild~
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" you have 2000 hp after carnage heart and reserving grace. You are free to prove this isnt so with a screenshot. I did all the math from your op info and gear and the tree is accurate or very close to, you are just mad i figured it out and spammed your selling thread with it. The only thing i might have gotten wrong is your hp / regen allocation. Thats why you didnt post your hp, its an embarassment. You get one shot by lunaris kole or map blacksmith when it registers for a hit LOL " Acrobatics = 50% LESS energy shield ... lmao wow you a pro huh " and yet your pos 'tank' still gets one shot by kole, on lunaris, not even map one with mods ... because 2k life LOL Last edited by mvm199#0755 on Sep 7, 2013, 2:42:35 AM
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" " Wow there are still ppl with brains, thank god for you guys, make me not lose faith in this community! " I take US anyway, since chayula is a shit amu and I hate stuns. Once I reach a good enough health pool and armor through levelling up + gear, I remove it seeing as most nothing can stun me. But for other players with average armor and <3k hp, with block especially ... since its the only downside of block over evasion as it still checks for stuns, yeah ... US + IR >>> Max block / armor / 6-7 endurance charges mara is the best thing out there in terms of melee and tanking capability, no matter what anyone says. When you can reduce an extra damage / boss damage map kole to <<1000 per hit, why would you want to overkill on 'just avoidance not actual mitigation' mechanics like dodge blind block evasion? And end up with 2kish hp to face things when it gets hairy on a boss + a crit? You dont need 2k hp, you dont need 8k hp either, you dont need evasion or block or blind (tho blind with tempest shield if you dont take US is very nice) ... you need 4k hp average and max block, armor, charges, enfeeble and a spell block swap. New jungle valley boss fight? #1 onslaught marauder, nastakanoth had huge issues with 7k hp and 40% block and 25k armor, and 3 charges which he didnt even use. Players with max block, 6 endurance charges, 60k armor on a granite, 4k hp have it a 100 times easier than he does. So dont go thinking you need to overdose on the health pool either. WHY would you use evasion when you are blocking which is the same thing, with the benefit of getting much more damage reduction from higher armor (''Armor is useless'' is a fallacy perpetrated by people with shit builds), hp (eva characters = less hp from tree because more non-hp nodes taken, not because they cant get 200% hp from their side, and less hp cuz 500 dex instead of 500 str). WHY would you use evasion when it checks your accuracy (means 100% chance to get hit anyway with RT) on reflect? Block doesnt do this. You could have 1% or 95% evade chance, you will still get 100% chance to take reflect with evasion with RT and very close to this with accuracy, with block this isnt so. With 75% block, thats 75% reflect blocked. Last edited by mvm199#0755 on Sep 7, 2013, 2:45:46 AM
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