Secret Nodes
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Some universal class-only nodes would add diversity to classes.
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
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" Those nodes were specifically for the Templar. Each class would have its own universal nodes. Im not familiar with caster DPS since I play a marauder so if that is too high, obviously GGG would drop it down. I tried to pick things that help counter/balance the character so since a Templar typically uses armor/ES if he stacks armor nodes he gets ES. For a Witch maybe if would be if they stacked ES, they would get mana regen or something else... Gives a little different flavor to each class based upon the huge universal nodes that could make/break builds? |
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I'm in favour of this, as long as it's clear, in particular the class-specific versions of this idea.
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Good morning,
I think that it is a good idea, however, it could be funner if with some specific nodes combination plus some special conditions, your character could evolve into some different class or access a new set of skills/talents/equipments. I'm no saying we should have something like a recipe that could be read by everybody in a FAQ; perhaps these new features would be proof of your dedication to the game in a fair and honest way. |
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