9.12 7 aura summoner build

I just wanted to share with everyone my summoner build. I am currently a level 67 summon witch. I have 923 life and 2132 mana. I know 923 life does not sound like a lot but when you have an army of summons, they protect you pretty well and when i do get hit, it is not a one shot and I can recover.

I have completed my passive tree the way I believe it should be but as I level further I plan to invest in +life nodes or +mana nodes. Here is a link to my passive tree.

Spoiler
http://www.pathofexile.com/passive-skill-tree/AAAAAQMAAIpUSwQjMGQK1ksqC-qvcw0xJ5wPZkxMD46CnRHES7wTayO-FSHhBBYJv9IWXlhpF-8Y3hpJ8EkanVm0IZ10MiGuO_Ynr18DKkO51zLquew2IwVXP55fTUQN9URGr_7zSiZLGUrF0wpLrz-XTTO-q05ijCdVHH1GWXzpoWIW8uNmEqjuZ2J6umfpMtRuwdXxd6xxK3nSvml6ccf8g4Yb2otmthKQaVMlkoCt2JYcZWqhCJm_oap8BKLfcnijWapNpsSn_6cuWc6p25ZqqgfJIKsqBTmtdvcurnNxA7BJfaKzZGVKtA7yLrj3KaO9-6lxv3_34sC_y8jChTn6xLiFPMq5vZHLQR0R0Xv46NKRJwrU0ZyD2Qkd2eIy-3Xi9gc943S1QebWqtftJTJL7de5ePOBOCL1Lbu895J9zfrjGZP_Nxmf


I just want to point out the main keystones I have chosen to take.

Minion Instability- This is a no brainer, Exploding minions

Hex Master- curses never expire, not very useful when your minions destroy everything in their path but was a requirement.

Whispers of Doom- One extra curse, this is awsome to use 2 curses so your minions can really tank.

Eldritch Battery- Converts all energy shield to mana. This is great when you like to run a lot of auras.

Necromantic Aegis- No brainer, it adds more defence to your minions.

Lesdership- I took this because it adds to the aura radius.

Number of totems allowed- I took this so I could use 2 totems instead of one.

I also took all the minion nodes on the skill tree.

I use a total of seven auras. I use anger, purity, wrath, clarity, grace, haste, and discipline. I know what you are thinking, How can you run all of those auras? Well its easy, I use reduced mana for the 40% reserved auras. Using all seven of these auras, your minions will be able to tank like no other. With all of my auras active I still have somewhere around 250 mana to play with and that is more than enough with the high amount of regen I have.

So when it comes to skills I use summon skelletons in a four link helm with minion damage, minion speed, and minion life. This helm also adds +1 to minion gems so all four gems have an added level.

Summon Zombies is in a five link chest with Item rarity, minion damage, minion life, and faster attacks. Faster attacks is so good on zombies. They run around so fast and attack fast too.

The curses I use are vulnerability on a totem with faster casting and increased area of effect. My other curse is just warlords mark that I cast on my own until I get gear that supports another totem.

Now my gear is not the best but I am working on it. When I get better gear I am hoping to push at least 2500-3k mana. I think it could be easily achieved since all of my energy shield is added to mana.

With this build you no longer need mana flasks as you regen mana so fast from clarity that they are not needed. I would keep one hollowed life flask and maybe use four granite flasks for the sticky situations.

Here is my gear as of now.

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While my gear is not the best it works and if your wondering why I am using the dagger? Well its simple, It was the only weapon that i had with the socket color i needed. When I find a wand or scepter I will use that. My resistances are also pretty low like in the 30s-40s but when I find better gear and when my purity is a higher level, my resistances will be maxed.

This is my first summoner build so I am really proud of what I accomplished. This is also my first guide. If you want to know why I did something or have any questions or feedback let me know and I will get back to you.
Last edited by rexxxgg#6831 on Sep 11, 2012, 10:37:55 PM
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I was just about to try out a summoner, this thread was very helpful. Thank you. A couple questions:

Can you let totems summon Zombies/Skeletons? If yes, why don't you use this?

Do you use any attack, or do you "just" resummon minions, totems and throw around curses?

Why Necromantic Aegis? I thought you *want* your minions to explode as often as possible.

What stats should I look out for on items?
Disregard witches, aquire currency.
Last edited by dust7#2748 on Sep 12, 2012, 11:43:43 AM
You can use a totem for skellies and zombies. I was actually using it with zombies until I got that chest that I linked and it didnt have a red link and I didnt feel like using a crom if i didnt have to. It actually works really well. When you meet a mob of monsters just summon skellies, then pop your zombie totem, and then finally pop your curse totem.

About necromantic aegis, you will still have minions explode but they just tank a lot more before they do.

I actually used firestorm as a main attack while I was leveling but once you get a strong enough army there is really no need to have a main attack anymore.

And for the stats I would say to look for as much life as possible and also resists. Energy shield gear is a must since it is all converted to mana and thats where I am at now, looking for better gear.
Last edited by rexxxgg#6831 on Sep 12, 2012, 5:33:24 PM
To be honest this summoner is an absolute suicide char. You must play at default.

I'm not a big fan of life witches but they can work, if they have way more life than you currently have. You only took a couple of nodes with +life. Your gear isn't life based. if you go eldrich batter I'd expect good hybrid gear so you'll have a decent %mitigation or %evasion. But the amount you have is niglectable.

The fact that you took necromantic Agaes increased the likelyhood of dying. Many endgame monsters will 1hit you. Any ranged magical/rare should be able to 1hko you.



But if you want constructive advise here is some: invest in decent gear. This will allow you to have a lot more mana without the use of any passives. With eldrich battery having only 2k mana is pretty low. With better hybrid gear that gives decent es you'll reach much higher mana than extra passives. It will also allow you to concentrate on life.

I think going for some ES nodes insead of mana nodes might increase your mana more. The mana flask modes are useless. With the amount of regen you have and only 250 mana left to play with you'll have full (250) mana each second with regeneration. Going for the ES nodes instead should boost your mana and your mana regeneration. Which should be more effective than the flask nodes.

Also you have connected the skilltree with 6 nodes towards minion instability. if you connect the right part of the tree with the minion nodes beneath them you'll only use 6 nodes. You'll have 3 more skills to use for much better things than 10 es/str nodes.




I have a lvl 68 summoner at hardcore with 12.000 ES 1.200 mana a bit of % evasion and 5 aura's running. Its my humble opinion but I'd like that way more than having 2 additional aura's.

I do not use Necromantic Agaes for a couple of reasons. First of all I like my block %. Second of all it prevents minions from dying. I want them to die because they deal a lot of damage with minion instability. A lot more than what they do with stacked aura's. even if it are 7 aura's. Minions dying is a good thing because it will increase the speed of which you clear fields by a lot.
Life is pleasant. Death is peaceful. It's the transition that's troublesome.

Hardcore to the bone.
Wow, thanks for the feedback. That was really what i wanted. i did not realize that i messed up my tree and i could gain a few points. I will have to have a look at it and will reupload if i change it.

Yes, you were right I do play on default. I like to play on default as I am not much of a hardcore guy. I think my life is ok but i plan on getting more. I can play any zone and even level 60 maps and get hit without dying. That is what life flasks are for.

As for my gear I am slowly investing in getting better. I have not had much time to play since I started going back to school and I also work.

And as I have said before using necro aegis does give your minions more tankiness but they still die and they still explode.
I want to build a similar witch. With Chaos Inoculation, a bit ice spell damage and Necromantis aegis.
My plan is to use shields that reflect damage, so the minions get a good beating, throwing back a lot of damage and exploding when the die.

But it is just level 4, so i have to see how that works out. ^^
"
Hellskin wrote:
I have a lvl 68 summoner at hardcore with 12.000 ES 1.200 mana a bit of % evasion and 5 aura's running. Its my humble opinion but I'd like that way more than having 2 additional aura's.

Can you share your passive skill tree, please?
How is the killing speed of your build?
Disregard witches, aquire currency.
Hey man! I'm planning a very similar build, I want to have 2 curses that never expire, all the minions nodes, 2 totems, and I want to run as many auras as possible, taking aura cost reduction, EB, and leadership.
Here is my planned build, it may be changed a bit in the future, but it's perfect to give an idea..
http://www.pathofexile.com/passive-skill-tree/AAAAAQMBlhxlajLqueyQaVMlwL_LyGYSqO7iMvt17de5eA0xJ5zLQR0RvfupcWfpMtQX7xjeE2sjvhHES7x50r5ppy5ZzkQN9URiFvLjd6xxKxpJ8EkhnXQyVRx9RipDudezZGVKbsHV8f83GZ_zgTgiqyoFOdTRnIMPZkxMo1mqTRYJv9KDhhvaoap8BAQjMGTSkScKrnNxA05ijCdKxdMK7SUyS7QO8i4hrjv2v3_34iF52nr1ObqP_Zht070hu1Y_nl9NTTO-q8q5vZEK1ksqdwAWCam_B2LIOTABnCM8rDW1KutnYnq6Gp1ZtMS4hTymxKf_NiMFVyevXwPChTn6C-qvc9kJHdmtdvcuoQiZv0omSxlBfw0w-W2VbZZmtQ0EH3keaRlGehdQy5Jnou-nmm2JR0uvP5cVIeEE9S27vKnblmrm1qrXkoCt2ACKVEvKjpiI5wnqKsiZvQJbqUGxoeaENa38z-zTunA88yYm7Lj3KaNGr_7zsEl9ootmthL64xmTRqoNjt20fxGW1QR6qg4KMNFILSjpnv9lmnaZXA90cN6dhLJ2_aliP69n8-m5Y47FAYFuinpxx_zi9gc9
from Italy
Very nice build for your play style.

I noticed a question about "exploding minions." There are two ways to run a necro; you either beef up your minions so they don't die, or you make them fragile so they die.

Unfortunately, the changes to Summon Skeleton have essentially killed the Skeleton Bomb necro-witch build.

To OP: Very nice build! I'm running something similar, but I'm more of a frost-necro now. No more boom-boom bones. :(

With EB and all of the defensive auras up, what do you think is the best equipment: ES, ES/Arm, or ES/Evasion?
The problem with armour is that it slows you while it's important in my opinion to quickly escape enemies when necessary (using phase run for this), but evasion may be weak if it isn't at very high lvl.. on the other hand pure energy shield (=pure mana) may be unecessary and too weak..
from Italy

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