Does Point Blank passive and support gem stack?
Thank you for the reply Aplier.
I bought 1 more stash slot and saved the other credits because I don't know how many char slots I have. Do you know? One other thing - does the frenzy green orbs give the bonuses to the other spells? I am talking mainly about the Attack Speed bonus. At bosses I usually start with 3 frenzy hits so I make the 3 green orbs fly around me so I get the bonus AS and DMG, and then just rehit once every 10 seconds so I don't lose the buff. But I just noticed that if I continue hit with frenzy I hit alot faster then with Posion Arrow. Does the frenzy buff apply only to the frenzy attacks or the buff works for every spell/attack/skill? |
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Ok, so I made some tests.
Without any orbs flying around from frenzy DPS Posion 490 DPS Frenzy 460 With 3 of them it is like this: DPS Posion 560a DPS Frenzy 640 So after it makes it's 3 hits it's better to continue hitting with it, while I just reaply the posion once every 4 sec, when the posion cloud expire. |
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" 24 character slots. The Frenzy skill grants a frenzy charge on hit (those green orbs). Frenzy charges themselves grant 5% attack speed and 5% cast speed, so at 3 you're getting 15% attack/cast speed that applies to everything. Frenzy itself gains even more attack speed and damage for each charge. " Yup, this would be the best way to maximise dps with those two skills! =) Last edited by Aplier#7659 on Sep 7, 2012, 4:16:10 PM
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What does the blind gem do?
I've found one support gem that says that gives 6% chance to blind. It's like stunning the mobs? Also what applies to bosses :/ ? I've putted the knock back gem but the bosses don't move, only the boss-mobs move a little bit. |
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" Each attack has a 6% chance to blind (increasing with gem level). A blinded foe will pretty much never be able to hit you, so it's basically like a super-GG-stun. Most attack effects (stun, chill, burn, I think blind too, etc.) have their effect/duration based on how much your attack does as a percentage of the target's max health. There is also a minimum damage % needed or the effect just won't go off. I don't know what the exact thresholds are, but because bosses and rare/unique mobs usually have much higher health pools, your attacks aren't dealing a high enough % of their health on each hit to have an effect. |
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