Effective Armour for End Game?
I also run Enfeeble. xD
I don't always use it because I get lazy, unless I know it is a particularly nasty pack. I know that it is estimated reduction, and that higher physical damage negates more armour, but still, a little excessive. |
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I am also aware of that, armor = red for many smaller hits from white/blue mobs, while it has a lesser effect on rares/boss's.
I wonder if there's a point at which you can eat a vaals hammer to the face with max fire res and high enough armor. *edit, merci vaal's hammer. Twitch.tv/Nithryok Last edited by Nithryok#2577 on Jun 16, 2013, 3:48:50 PM
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You wouldn't use AR in that situation, you would use immortal call with max fire res+ ruby flask
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" that's no fun... Twitch.tv/Nithryok
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" Yes there is. Etupz tanking it: http://www.twitch.tv/etup/c/2088453 Gh0un examining the mechanic: http://www.youtube.com/watch?v=lT9bmgduV3U&feature=youtu.be Why didn't you do a search for this information? IGN: Asgarin, WithEasy, Hi_Im_Octavius, Of_Sanctuary
Based in NZ: Old school D2 HC (Classic, LOD) gamer. |
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Post-0.11 patch I can take Merci Vaal's smash with my lv63 melee toon with shit gear. Have 2.8k life, 14k AR with a granite up, 6 EC, lv10 Enfeeble, 77% fire resist, 35% spell block, not a single expensive item. The smash does roughly 2.2k damage.
How do I know? Because this was supposed to be my Onslaught melee build magnum opus, but Vaal desynced so hard I died before the smash animation even appeared, no chance of properly reacting. Imagine my pain when I went back to test it on SC and realized I could actually tank it all day as long as my granites were charged. ;_; Desync + turbo = uncool. <Tyrfalger> Exactly, the next act is going outside Sarn and into those wheat fields (see the map) to become a farmer. Then we can spend our days endlessly farming. Wait a minute... Last edited by moozooh#4289 on Jun 16, 2013, 5:56:42 PM
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