{3.2.0} Spectral Gods: [Life Based Spectre/Golem Hybrid Summoner | Clear Speed | End Game Bossing]

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RicardoMaceil wrote:
i tried it on the zombie dps calculator, and it seems that lvl 20 trap gives more dps than 20/20 faster atcks. gonna try it now.

PS: if you are NOT runing Haste aura faster atks is sligtly better


Efective dps will always be higher with faster atacks because zombies spend more time walking around than punching things (unless against bosses)
Culler-support build: https://www.pathofexile.com/forum/view-thread/1617230
Dedicated support build https://www.pathofexile.com/forum/view-thread/1702757
Last edited by dulahan200#1974 on May 15, 2014, 7:31:11 PM
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dulahan200 wrote:
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RicardoMaceil wrote:
i tried it on the zombie dps calculator, and it seems that lvl 20 trap gives more dps than 20/20 faster atcks. gonna try it now.

PS: if you are NOT runing Haste aura faster atks is sligtly better


Efective dps will always be higher with faster atacks because zombies spend more time walking around than punching things (unless against bosses)


Absolutely agree. FA+Mstrike=musthave!
^^^ I have a super high vaal haste uptime with the buff/debuff inc talents. I wonder how FA scales comparatively to other gems with Flesh/vaal haste up. Doesn't much matter either way it all just melts away with those up.

I just plugged the vaal haste buff into atk spd from tree in the calc, trap starts winning by a large margin for those who are curious. I don't run any green gems for my zombies, but I knew that vaal haste would mess the scaling up bigtime.
IGN=ZeroLooper
Last edited by HeisenbergBlue#7907 on May 16, 2014, 5:14:40 AM
I'm having a dilemma. Where to go next?

The build

Should I go down to 3 8% life nodes, or take Inner Force cluster (with maybe some mana regen if needed), or take the 3 10% buff duration nodes for Vaal Haste?



P.S. Been thinking, will eventual snapshot fix make Minion Instability a great choice again, since we will have to be able to resummon anyway? Or the loss of extra life from uniques will balance it out and nothing will change?
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on May 16, 2014, 7:37:22 AM
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Allnamestaken wrote:
I'm having a dilemma. Where to go next?

The build

Should I go down to 3 8% life nodes, or take Inner Force cluster (with maybe some mana regen if needed), or take the 3 10% buff duration nodes for Vaal Haste?



P.S. Been thinking, will eventual snapshot fix make Minion Instability a great choice again, since we will have to be able to resummon anyway? Or the loss of extra life from uniques will balance it out and nothing will change?


You took the best nodes :) ... sadly it will take you a lot of points to get something usefull.

Few ideas:

If your life is low, drop 2 minion attack speed nodes and get the 3x 8% life nodes near Mind drinker.

If you are having troubles with bosses get hex master and briefly swap your rings for Doedre's Damning/cor. amulet (2-4 curses back to your mf/life gear).

Minion instability is double edged sword.
Skeleton bombing is a nice trick but you'r zombies will die more often.





minion stats: http://goo.gl/gQxs0w
Modifiers: http://goo.gl/jGIr8b
Zombie dps calculator: http://goo.gl/XIStJV
Last edited by Galax201#1110 on May 16, 2014, 9:17:07 AM
162% life is too low, so fix that first.

PS: Assuming no uniques, zombies will still be able to get over 7000 life and max resistances from Minion Life, nodes, a +2 helmet, and Purity. You could easily add Sidhebreath to that. Summoners are going to be fine, albeit less varied.

Though it's probably going to be harder to switch to summoner as early as you can now due to uniques making up for lack of gem levels.

Also, these are just ramblings, since we don't know how they plan on fixing things.
What do you mean switch to summoner?) Playing this dude for more than a year now 8). It's just that at this point there are too many choices and none will provide a game changing benefit.

You're probably right about life, was oneshot by a boss in Precinct (unless it just looked liek one), was pretty funny. Although I am reserving life with that shield I can't remember now and wear andvarius, so 2 slots with no life on them. These life nodes might not provide any notisable buff with that in mind.
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on May 16, 2014, 10:29:03 AM
@Matt:
Some min/maxing of your 120-build. If you take Oak's reward, then this 119-build has the same 250% life as your original (minus one 8% for Oak). For -30 INT, you gain +10 STR, +20 flat life, and +4% chaos resist. The Scion life wheel has a 5.2 point efficiency compared to 4.8 of Athleticism and the Pain Attunement life cluster. By taking Path of the Warrior instead of the remaining life node, the efficiency drops to 5, but you gain valuable flat life (20 + 10 from strength * 250% = 105hp). If you have enough life on gear that another 6% would be more valuable, you can easily swap the point, and if you decide not to take EE or a minion node you've got three accessible nodes.

30 INT gives 15 mana and 3% ES, so after aura reservation I am unsure how much MoM life that will equate to.
Last edited by Hercanic#3982 on May 16, 2014, 12:58:39 PM
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Allnamestaken wrote:
What do you mean switch to summoner?) Playing this dude for more than a year now 8). It's just that at this point there are too many choices and none will provide a game changing benefit.


I assumed playing a new league and levelling as something other than summoner, then switching.

I agree with the second part: if the core build is good, you're fine; random details are not going to make or break it.
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cMarivs wrote:
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Allnamestaken wrote:
What do you mean switch to summoner?) Playing this dude for more than a year now 8). It's just that at this point there are too many choices and none will provide a game changing benefit.


I assumed playing a new league and levelling as something other than summoner, then switching.

I agree with the second part: if the core build is good, you're fine; random details are not going to make or break it.


Nah..if I were to make another summoner it wouldn't be a templar (waste of 4 nodes is a much bigger hit on the build than one would think), although pantsless with a beard is the best way to travel the wraeclast.
IGNs
GroovyBeard
JooJooFromTheWell
Last edited by Allnamestaken#7661 on May 16, 2014, 4:19:31 PM

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