Wrecker's 3.28 Stress-Free HC SSF DB & Zombies BUILD (not Guide) | 1-Button & Pure Item Freedom
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Hello!
THIS, my friend, is what I'm playing this league: Dominating Blow and Zombie Guardian (last updated on Mar. 6, 2026): - https://pobb.in/r4SkLdwvBEpt (Click the link or copy-and-paste it into Path of Building to view the build.) It really is a stress-free build, in all regards! Buttons: - Dominating Blow (which I only use on Rares + Uniques). - However you do flasks. Items: Pure Item Freedom - Weapon: Any melee weapon (for Dominating Blow) that fits your attributes. (Don't focus on your damage. Spiritual Aid is very secondary to the build.) - All other items: Anything you want. - The provided tree will still have you short 67 Dex. and 2 Int. Tree: - Path to your preference. I like to 'hug the right' and get all of the east and north clusters first, then go south. I like going for offence/minions earlier and defence/me later. It's easy enough to survive HC early on with all the agro minions do (if they're alive). - Ascension is the same. I prefer offence before defence in the campaign in HC. Skills: - Lily sells them all. The build works great with ungated skills. - (Levelling with Summon Raging Spirits is recommended if playing HC, until you feel your zombies are efficient enough.) My Path of Exile Podcast!: FOREVER EXILED: www.ForeverExiled.com
Forever Exiled: a Laid-Back Path of Exile Podcast that You'll Love, if You're Rad
https://www.ForeverExiled.com/
If you're looking for a casual Path of Exile Podcast that's "99%" Path of Exile, my buddy Tagz and I have exactly that! A casual Path of Exile podcast that's "99%" Path of Exile! We put an episode out once a week (2 if you're a supporter!) and talk about all things Path of Exile, "99%" of the time. Tagz started playing Path of Exile during the 2012 Beta, and I started in 2014. We've been gaming together since the NES days and have VERY different preferences and playstyles when it comes to ARPGs, so we never run out of things to make fun of each other about. So, if you want to join a couple of buds talking about their favourite game over a few drinks, pull up a chair and enjoy yourselves! We're growing like crazy, and we couldn't be more thankful to our listeners! (If you're looking for a safe and relaxing PoE community, feel free to join our Discord (via the website). It's a bunch of like-minded PoE players from all walks of life and PoE talents. You're very welcome, no matter where you are in life or your PoE career.) ![]() MY SSF FILTERS! - SSF filters specifically for my builds, for everyone, and even for ruthless: https://www.pathofexile.com/account/view-profile/Wrecker_of_Days-7691/item-filters
My Filters
https://www.pathofexile.com/account/view-profile/Wrecker_of_Days-7691/item-filters
I LOVE FILTERS! So, I make my own! For me, making filters is just as fun as playing Path of Exile. If you're looking to cut down on the amount of garbage on your screen but don't want to miss anything, my filters are right up your alley. They only filter equipable items. Everything else will show (but in a non-intrusive way that easily lets you know what is worth skipping or turning around for).[/b] I've made three types of filters for every platform: 1 - A filter that's build-specific, only showing gear that's relevant to the builds I have posted in this post. 2 - A filter for everyone, that's relevant for all builds. 3 - A Ruthless filter (for the crazies). The filters are designed for SSF play and they become more and more strict as we progress through the game. - The filters start off lenient, for the sake of levelling at league start, and get to the point where AreaLevel 83+ will only show the best basetypes and only if their ItemLevel is capable of rolling a T1 mod for any/all mods it is capable of rolling. - All filters, at all times, will only show the best items of each Class (e.g., Boots) and Sub-Class (e.g., Armour/ES Boots), based on the AreaLevel and ItemLevel. ("Best" items are based on the item's class, then sub-class, then the items' implicit, and/or native item stats (like Armour or Attack Speed). Only the best of each category will show.) - The visual and audio themes become more and more informative the deeper we progress in the game, allowing us to easily recognize drops for what they are and to be as picky as a stuck-up prince/princess when our character is all set up. The filters still show all other currencies, fragments, maps, div. cards...everything! But, again, it's displayed in a non-obtrusive, easy-to-ignore way unless you need to be aware of the item's presence. (I do require some items to be in increasingly greater groups to be displayed as we increase our AreaLevel.) I personally think the filters are at a really good balance of not showing too much (except while Delving early in the campaign...but that's on GGG), while also giving us decent opportunities for upgrades based on where we are in the game. Let me know if I'm wrong! Please let me know if you have any feedback or see any errors you may find within the filters...otherwise, I hope they enhance your PoE experience! If my filters interest you, once you've clicked on the link above, click "Follow" next to the filter(s) that you want. It'll automatically load that filter to your in-game filter list AND automatically update it every time you log in to PoE! Just "follow" and forget! Expectations and REASONS:
All of My Builds are Designed to:
Be SSF HC Savvy.
- That's defence before offence, life before glory, /deaths = 0 before damage. Be as Stress-Free (to me) as Possible. Which means: - Having only one main button/skill to press, with (maybe) an occasional secondary button/skill. - Having a defensive setup that allows slow reaction time or slow character movement. We should be able to zone out, take damage, and react slowly with our flasks or skills, to easily survive. - Playing at whatever pace I'm in the mood for. (I don't use Movement Skills. They make me nauseous. But, if you like to use them, which you probably do, Movement skills are brainlessly easy to add to any build.) Have ITEM FREEDOM. I like Path of Exile to be a game of discovery and excitement. I want every item that I ID to have the potential to be better than what I have equipped. I also don't like "needing" a specific fancy mod or item for my build to actually function. So, I design my builds not to require specific gear or mods. I think of gear as a bonus to the build. (Obviously, we want good gear and need it for pinnacle content, but we won't be crippled until we get it. SSF, am I right?)
Gameplay Expectations
- My builds' designs revolve around an HC SSF mentality.
- These are my personal builds, so they aren't slapped together apathetically. Unless otherwise stated, I've played variations of each for years. - I expect all my builds to be able to handle juiced pinnacle content (with appropriate end-game gear). - These builds are planned around core content, not the newest temporary league. - None of my builds will require specific or fancy items/mods to function. Every item is a possible upgrade. (Don't worry, I'm not naive to the fact that we need good gear to progress and be successful. All success in PoE is dependent on gear. I'm just saying that we aren't dependent on drop chance for the build's concepts to function and be efficient. With the Passive Tree and Gem setups in my builds, we can take whatever the game gives us, and as long as we're not overlooking the basics, we'll have no problem with progress and completion.) - Flasks are always a personal preference and therefore are up to you. (I automate almost everything.)
Build (not Guide), Post, and Reply Expectations
- As mentioned here, I'm no longer able to do full-fledged guides and replies :(. I wish I could, but life no longer allows me to commit that much time and effort to replies and maintenance.
- The above link came with an outpouring of well-wishes, love, and support, with lots of requests to keep my builds updated for the public. It was/is wonderfully heart-warming to receive such encouragement. So, I post what I can, when I can, but unfortunately, it's not high on my priority list (for health reasons). - Any additional details I think my builds need are included within the builds themselves in the Notes tab within the build's link. (If the Notes tab is empty, it's because I feel the build is straightforward.) Unfortunately, they won't be step-by-step processes, but I think people learn PoE better when they have to make their own choices anyway. So, you win no matter what ;). - I wish I had time to respond to everyone's comments or questions. I'm really sorry I can't. - I will see all of this thread's posts, though. So your feedback is most welcome. - I'm not going to rush or prioritize league launches or events or anything like that. In most cases, the previous league's build will be identical to the new one, but make sure you aren't planning around me for league launches and such. I will post if/when I get around to playing the newest iteration of the game. - Remember, in PoE Land, any small modification to a build is a big change. So any modifications you make to my posted builds are 111% on you. Read and remember your modifications with care. That's it! You beautiful person, you! Happy stress-free grinding! Thanks for all the kind messages and requests, both over the years and recently! It's always a pleasure to hear from you. I hope you have a great time in Path Land when you sit down for a break from life. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast Last bumped on Mar 6, 2026, 4:55:07 PM
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