Path of Exile: Mirage introduces several new Gems, including the new Holy Skills and changes to existing Skill and Support Gems. Today we’ve prepared the gem data at level 20 with 20% quality for all new and changed gems to help you theorycraft your builds for the upcoming launch. We can’t wait to see what you come up with!
While we'll leave the majority of Exceptional Supports for you to discover in the game at launch, we'll tease some of them soon.
Modified New: Base duration is 3.00 secondsOld: Base duration is 1.00 seconds New: Base secondary duration is 15.00 secondsOld: Base secondary duration is 10.00 seconds Show Differences Hide Differences
Modified New: Base duration is 3.00 secondsOld: Base duration is 1.00 seconds New: Base secondary duration is 15.00 secondsOld: Base secondary duration is 10.00 seconds Show Differences Hide Differences
Modified New: Attack Damage 468.5% of baseOld: Attack Damage 417% of base New: Effectiveness of Added Damage 468%Old: Effectiveness of Added Damage 417% New: Deals up to 35% more Damage with Hits to closer targetsOld: Deals up to 30% more Damage with Hits to closer targets Show Differences Hide Differences
Modified New: Deals up to 35% more Damage with Hits to closer targetsOld: Deals up to 30% more Damage with Hits to closer targets Show Differences Hide Differences
Added 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Rare or Unique Monster
Removed 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster
Modified New: Base duration is 3.00 secondsOld: Base duration is 1.00 seconds New: Base secondary duration is 30.00 secondsOld: Base secondary duration is 20.00 seconds Show Differences Hide Differences
Added 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Rare or Unique Monster
Removed 25% Chance to Summon a Normal Sentinel of Dominance on Hitting a Unique Monster
Modified New: Base duration is 3.00 secondsOld: Base duration is 1.00 seconds New: Base secondary duration is 30.00 secondsOld: Base secondary duration is 20.00 seconds Show Differences Hide Differences
Modified New: Attack Damage 329.1% of baseOld: Attack Damage 393.1% of base New: Effectiveness of Added Damage 329%Old: Effectiveness of Added Damage 393% Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 40%Old: Effectiveness of Added Damage 35% New: Deals 184 to 276 Physical DamageOld: Deals 153 to 230 Physical Damage Show Differences Hide Differences
Modified New: Base duration is 4.00 secondsOld: Base duration is 3.00 seconds New: Beams deal 30% less DamageOld: Beams deal 40% less Damage Show Differences Hide Differences
Added Deals 150% more Damage with Hits while Channelling if Illusion has finished moving
Removed Deals 150% more Damage while Channelling if Illusion has finished moving
Added Maximum 3 Storms Storms gain one stage per 0.25 seconds you are in it, up to a maximum of 4 Storms have 30% more Area of Effect per stage Storms dissipate if you leave it before reaching maximum Stages, or 1.5 seconds after reaching maximum Stages Explosion deals 300% more Damage with Hits and Ailments
Removed Maximum 3 Thunderstorms Thunderstorm gains one stage per 0.25 seconds you are in it, up to a maximum of 4 Thunderstorm has 30% more Area of Effect per stage Thunderstorm dissipates if you leave it before reaching maximum Stages, or 1.5 seconds after reaching maximum Stages Explosion deals 300% more Damage
Added 20% less Hit Damage while Dual Wielding
Removed Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
Added 30% less Attack Speed if Dual Wielding 20% less Hit Damage while Dual Wielding Cannot inflict multiple Poisons in the same Hit
Added Buff grants 10% increased Attack Speed
Modified New: Buff grants 50% less Maximum Energy ShieldOld: Buff grants 45% less Maximum Energy Shield Show Differences Hide Differences
Added Base radius is 2.8 metres Beams Split towards targets within a base radius of 3.5 metres
Removed 30% less Damage with Ailments
Modified New: Effectiveness of Added Damage 630%Old: Effectiveness of Added Damage 570% New: Deals 2795 to 4192 Physical DamageOld: Deals 2541 to 3811 Physical Damage New: Deals 15% more Damage with Hits against Branded EnemyOld: Deals 10% more Damage with Hits against Branded Enemy Show Differences Hide Differences
Modified New: Activates every 0.1 seconds while AttachedOld: Activates every 0.15 seconds while Attached New: Deals 130% more Damage with Hits against Branded EnemyOld: Deals 120% more Damage with Hits against Branded Enemy Show Differences Hide Differences
Added Activates every second while Attached
Removed Activates every 0.75 seconds while Attached
Modified New: Pulses deal 20% more Damage with Ailments per Energy after the firstOld: Pulses deal 30% more Damage with Ailments per Energy after the first New: Pulses deal 20% more Damage with Hits per Energy after the firstOld: Pulses deal 30% more Damage with Hits per Energy after the first New: Deals 15% more Damage with Hits against Branded EnemyOld: Deals 10% more Damage with Hits against Branded Enemy Show Differences Hide Differences
Modified New: Cost 20 ManaOld: Cost 25 Mana New: Cast Time 0.60 secOld: Cast Time 0.70 sec New: Shockwave deals 180% more DamageOld: Shockwave deals 140% more Damage Show Differences Hide Differences
Modified New: Effectiveness of Added Damage 55%Old: Effectiveness of Added Damage 30% New: Deals 150 to 449 Lightning DamageOld: Deals 92 to 277 Lightning Damage New: Deals 80% more Damage with Hits against Branded EnemyOld: Deals 130% more Damage with Hits against Branded Enemy Show Differences Hide Differences
New: Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in a small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.
Old: Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.
Show Differences Hide Differences
Modified New: Holy Relic's Nova Skill grants 985 Life regenerated per second to MinionsOld: Holy Relic's Nova Skill grants 464 Life regenerated per second to Minions Show Differences Hide Differences
Modified New: Base duration is 20.00 secondsOld: Base duration is 15.00 seconds New: Ascended Sentinels deal 300% more DamageOld: Ascended Sentinels deal 200% more Damage Show Differences Hide Differences
New: This skill is temporarily disabled and cannot be used.
Old: Creates a breach, making you vulnerable to its powerful inhabitants.
Show Differences Hide Differences
Modified New: Supported Attacks deal 10% more Damage for each Warcry Exerting themOld: Supported Attacks deal 18% more Damage for each Warcry Exerting them New: Supported Attacks deal 14% more Damage if ExertedOld: Supported Attacks deal 10% more Damage if Exerted Show Differences Hide Differences
Added Base radius is 2.7 metres
Removed
Added Supported Skills have 64% chance to cause Monsters to Flee on Hit
Removed Supported Skills have 64% chance to Cause Monsters to Flee
Posted by Community_Team on
Mar 2, 2026, 2:57:57 PM Grinding Gear Games
wtf please post the new nova gem info so I can plan around
Posted by xxdemonic#5008 on
Mar 2, 2026, 3:00:15 PM
Haples sa
Posted by casflow28#1764 on
Mar 2, 2026, 3:01:46 PM
cool!
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
Posted by zeldzioszka#3883 on
Mar 2, 2026, 3:02:02 PM
Lets go
Posted by DiamondKid#7915 on
Mar 2, 2026, 3:02:02 PM
siema sadri
Posted by widmox#7094 on
Mar 2, 2026, 3:02:27 PM
why dont you show any of the new exceptional gems
Posted by sztimogwafa#6428 on
Mar 2, 2026, 3:02:33 PM
IGN : Sir_Big
Last edited by Achilion#0497 on Mar 2, 2026, 3:03:49 PM
Posted by Achilion#0497 on
Mar 2, 2026, 3:02:37 PM
nice
Posted by Bentic#7016 on
Mar 2, 2026, 3:02:52 PM
WHERE ARE THE BOW BUFFS??
Posted by Evolution#3013 on
Mar 2, 2026, 3:02:53 PM