Developer Interview - John Espiritu, Lead Rigging Artist
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Awesome! Best game ever, love the graphics
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Awesome stuff
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John ?
Well, talented and funny and dedicated to his art. Huge thanks for sharing to the behind the scene. Animation remains a huge part of the beauty of PoE2, a colossal task that make us dreaming when we enjoy the game and claim a "wahou", this art direction is definying as a new reference. That was my first minutes in PoE2 at launch, it is remain unchanged today. Last edited by Hexmxm#0804 on Feb 9, 2026, 2:02:15 PM
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This game has amazing visuals and effects; keep up the great work and here is to more optimizations in the future for both console and PC ^_^.
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This was great. Nice to see the people behind this game.
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Reminds me of that fighting game where jiggle physics are next level! I would say we can do with more jiggle! Checked out video and ended binge watching it! Amazing work & def. strongest point of poe2 atm!
Last edited by Niiyos#4521 on Feb 9, 2026, 8:55:04 PM
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The end of the video is what happens when you mention Merit of Service.
Curiosity is followed by ambition. Ambition, is followed by madness.
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Very entertaining interview, keep them coming!
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ALMOST made me forget about your promise to port POE1 mtx's to POE2.
ALMOST. While the snow remains,
veiled in the haze of evening, a cold leafless branch. Flowers are only flowers because they fall, but thankfully the Wind. |
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Keep on Rigg'in! 😊
'The sea was angry that day my friends. Like an old man trying to send back soup in a deli!'
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