Developer Interview - John Espiritu, Lead Rigging Artist

Awesome! Best game ever, love the graphics
Awesome stuff
John ?

Well, talented and funny and dedicated to his art.
Huge thanks for sharing to the behind the scene.

Animation remains a huge part of the beauty of PoE2, a colossal task that make us dreaming when we enjoy the game and claim a "wahou", this art direction is definying as a new reference. That was my first minutes in PoE2 at launch, it is remain unchanged today.
Last edited by Hexmxm#0804 on Feb 9, 2026, 2:02:15 PM
This game has amazing visuals and effects; keep up the great work and here is to more optimizations in the future for both console and PC ^_^.
This was great. Nice to see the people behind this game.
Reminds me of that fighting game where jiggle physics are next level! I would say we can do with more jiggle! Checked out video and ended binge watching it! Amazing work & def. strongest point of poe2 atm!
Last edited by Niiyos#4521 on Feb 9, 2026, 8:55:04 PM
The end of the video is what happens when you mention Merit of Service.
Curiosity is followed by ambition. Ambition, is followed by madness.
Very entertaining interview, keep them coming!
ALMOST made me forget about your promise to port POE1 mtx's to POE2.

ALMOST.

While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
Keep on Rigg'in! 😊
'The sea was angry that day my friends. Like an old man trying to send back soup in a deli!'

Report Forum Post

Report Account:

Report Type

Additional Info