Everything you need to know for Legacy of Phrecia Event

what date and time is this going live again, Friday I think it said.
+1 on changing the ‘Graveyard Shift’ node on Puppeteer! It’s a genuinely crippling limitation for the zombie archetype.
Can we get Stun Immunity added to the blocked mods list? It makes Boneshatter completely unplayable in the event.
GGG plz I don't want to burn out before 3.28 stahp
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Daric#6294 wrote:
GGG plz I don't want to burn out before 3.28 stahp


then dont play it? ... easy solution
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+1 on changing the ‘Graveyard Shift’ node on Puppeteer! It’s a genuinely crippling limitation for the zombie archetype.


Is it not that the 30% more zombies is added on top of the other stuff, not replacing it? I think the zombies are corpses still stays, or did they mention otherwise somwhere?
Please remove the “Monsters take (36—40)% reduced Extra Damage from Critical Strikes” and “Monsters take (35—45)% reduced Extra Damage from Critical Strikes”.
It's very difficult to not use a critical strike!
I think all those random modifiers should only be very generic... Map mods are specifically designed to screw over certain mechanics, but you can reroll them or deal enough damage to render them just an inconvenience.

Just make those random mods in a similar fashion Zizaran's gauntlets have - speeds, damage, resists, things like these to, you know, screw over close to none of the builds.
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what date and time is this going live again, Friday I think it said.


Start Date: 1PM January 29th PST (Jan 29, 2026 10:00 PM (GMT+1)
End Date:1PM February 19th PST (Feb 19, 2026 10:00 PM (GMT+1)
Oh man this is going to be popcorn once the plebs realize they gonna have to fight a turbo/ - max/ more monster life + enrage on lowlife Eater/Exarch/Maven/UElder for their Voidstones.

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