0.4.0d Hotfix 3
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Still have 0 lock with 11 spymaster lvl3 in a 77romms temple ggg can you fix it plz .
Thx i loose like 6 rooms today try to play the game mb! Now i can just stay afk waiting a fix nice! |
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last few run my vaal templ ( 49 room)
medalion/lock 5/1 6/0 6/1 5/0 6/0 6/1 7/2 5/1 6/1 6/0 6/0 6/0 build a templ :D thanks ggg, end of season! |
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Fix the lock medallion drops, its acting weird again!!!!!!
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Fix the lock medallion drops !!!
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They are committed on POE1 league, and don't have time to fix POE2.
This is the problem to maintain two BIG games at the same time with a small team. Bad work on both sides |
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Have you guys fun to destroy peoples work and fun ? Buff the Locks pls !!
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I had a full tech 77 room temple exactly like Fubgun. It took a large consistent number of locking medallions to build but only needed 2/turn to maintain. Then 0.4.0d hotfix 3 hit and my locking medallions started dropping far more inconsistently while I started getting tons of the useless restricted room medallions from my spymasters.
You said you were updating the room descriptions but to me it felt like you changed the functionality as well. For a short while I was getting just enough locks to maintain my temple but eventually I hit a streak where I was getting fewer and fewer until my last run where I only had 2 locks to begin the turn. I put one on the long snake and saved the 2nd in case I didn't get any during the run. And of course, 0 during the run and my small snake got slaughtered. It's fixable but I now only have 1 lock remaining and to me it seems silly to even bother until there's another hot fix that restores the reliability of the locking medallions. It's unethical and frankly, absurd to put such a massive time sink into the game -- I spent well over 60 hours of sweaty in-game time bulding my temple and then without any thought whatsoever, nuke it from orbit. This is why (until the recent sellout BS) I'd consistently buy the most expensive supporter packs on Last Epoch and in POE I've bought the tabs that make my gameplay better and not a dime more. The GGG team has consistently shown it's disregard; and even hostility, towards the player base again and again. It's a losing business strategy but you do you... |
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Finished around 600+ temples for now (100+ before golem update, 150+ after with 69 room/10 spymaster temple, 350+ with 77 room/12 spymaster temple with full drop statistics).
Loosing 2 snakes: 0 times Loosing 1 snake: 0 times Not a single problem with locks detected. Everythig works exactly as it should be. Unlucky streaks with 0-1 locks (from spymasters) per run for 5-10 temples in a row are absolutely normal, it's all about statistics. Managing locks properly is the only thing u should do. If u see something like 3-4-5-4 locks (from spymasters) per run, u should understand that it's not normal because ur drop rate on average is 1.8 (with 12 spymasters) so u should prepare ur ass for something like 0-0-0-0-1-1 in next runs & hope that ur other rooms (0.8-1.1 drop rate on average) would make some help. |
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Fix the drop rate of locks, I went back to back runs in my 77 room temple, and not even able to see or pick up the medallions, burned through my lock surplus because of it, and now i am lucky if i get 1 lock. Down to 58 rooms now. It took me 3 weeks to build my temple and just 3 runs for you guys to destory the work and time to go into building it. FIX THE LOCKS.
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fix the lock medallion please!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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