0.4.0d Hotfix 3
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I still don't know how the locks fall after the patch, but I did notice that some map has received some improvement or change, for example lost towers, the starting position was now under some stairs, there were fewer paths without exits, and it was very easy to move compared to previous days, of course although I make a temple, I enjoy the maps, I can't just go out to find the mechanics, I also find the boss and clean, of course my build is not slow, but it is convenient to delete a map in less than 3 minutes. I hope that the medallions thing is not so serious, because I quite like the new mechanics, although it doesn't make me rich, at least I enjoy building and designing something to my liking, to sometimes disconnect from always going to maps that I can't always select no matter how much it is already open, since sometimes some paths force you to go through maps that you have already decided not to step on again, I mark those as the ends of the path, since I don't care if it exists behind, I don't want them and I won't do them.
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I have 11 spymasters and 50 rooms total - still building [/quote] whats your character %rarity?[/quote] 140% |
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