0.4.0d Hotfix 3
" cool story bob |
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Still finding 2-4 locks per run. 11 lvl3 spymasters, 55 rooms total so far
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lol.
i have 12spy lVl3, an average of 1 lock every 2 runs. 52 rooms total. Is this un/luck? o.o |
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I agree with you. I also think this league’s drop rates were way out of proportion, but if the problem is divs drops, then just nerf divine drops or whatever.
Nerfing the drop lock limits building and maintaining temples, which for me has been basically the only reason to keep playing this league, i dont care about divines. I honestly can’t stand doing the same endgame loop over and over, running endless maps. What really kills my motivation is how they’re handling this league. Shadow nerfs are dirty, they erode trust in the community and push players away. I hope they learn from this and bring a healthy way of atziri to the next league. " |
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got 2 locks first run of the day
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Dang yall really dont care at allllll about what the player base is saying eh? crazy work.
If I was a dev trying to emphasize just how much Im not listeneing to my customers/players this is the type of tone deaf hotfix I'd drop. Theres a plethora of issues people are constantly complaining about(locks obviously,invisible mobs, sac chamber issues,mobs phasing through doors soft locking rooms) and you guys keep up the radio silence. Truly poured gas on the trust youd built and set it alight. Ill vote with my wallet. Last edited by TheDirtyJackal#0414 on Jan 27, 2026, 12:01:59 PM
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Not only that, drops of ancient jawbone, collar from abyss boxes were nerfed into the ground without any mention in any patch notes.Before the temple fix, I used to get 1 every 20-25 maps. Now, after more than 400 maps, only 1 , same tablets and waystones set up.
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3gb patch of nothing, thanks i guess
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