Stop turning everything into an Orb.

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LiMA6#0387 wrote:
From Jun/poe1 veiled orbs and now this, "double corrupt" also an orb.

All you're gonna get is big boys flipping them, manipulating prices. I thought the goal here is to give players more power? Now people should stay in hideout more? Don't you remember someone owning 90% of hinekora locks? (google if you don't know). How is this good for the economy and players?

We should have less orbs and more service. Of course there's the scam issue, but if you can make "expedition vote" (poe1) you can also make a "service bench". (people are still passing mirrors to providers, and i even saw fub's client got scammed).

Service adds friendship/interaction and "jobs". It's more fun. Orbs only make the game more isolated than it already is.


Poe is starting to feel a lonley place when your a solo player as less interactions happen now with other players especially with the new trade system.

On the other hand it relies a lot on outside services like tft and GGG wanted to cut that out especially after all that tft drama when everyone was getting banned etc, that was a bit of a turning point for them itemising things more

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