[0.4] Freeze & Self-Chill IceNova Stormweaver (Perfect League Starter and Endgame Racer)

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a2b12#1592 wrote:
Hey, what a really well written and structured guide! Really appreciate people putting in so much work.

On a side node, what do you think about the tech with the shackles of the wretched? Captainlance9 made video about it 3 days ago. Would you say there is a benefit and using them compared to your build?


Thank you for your appreciation!
Here is my comparison between the "Shackle of the wretched" and the "Scold's Brittle" Method:

Upsides of Shackle:
• Can be way stronger with Stormweaver's "Heavy Snow" and the right mod-combination (because of double self-chill)
• Glove-Slot instead of Helmet-Slot (Opens Helmet-Slot for "Sandstorm Visage")
• Opens Belt-Slot, because you do not damage yourself and therefore, you dont need the recovery
• No need for Chaos Inoculation, because chill-reflection ignores ailment threshold:
-> no need for energy shield as your defense layer
-> easier to handle Stuns, Freezes, Ignites and Shocks


Downsides of Shackle:
• Extremely pricey, if you go for the optimal mod-combo (> 60 divines) (needed for double self-chill)
• the cheaper version (1 div) needs 150 - 200% increased duration of chill to feel smooth, which results mostly in too much opportunity cost
• you only self-chill, if you apply chill to a monster: Awkward in trials, backtracking situations or during immunity phases of a boss.
• you lose "Sine Aequo" in Glove Slot (results in harder freezes)


Conclusion:
If you can afford the optimal mod-combo, your mapping strategy prevents backtracking and you really want to min-max this character, you can strive for Captainlance9 Method. Otherwise I would not recommend his method.
Last edited by Bomchickawowow#1243 on Dec 31, 2025, 9:56:53 AM
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Thank you for your appreciation!
Here is my comparison between the "Shackle of the wretched" and the "Scold's Brittle" Method:

Upsides of Shackle:
• Can be way stronger with Stormweaver's "Heavy Snow" and the right mod-combination (because of double self-chill)
• Glove-Slot instead of Helmet-Slot (Opens Helmet-Slot for "Sandstorm Visage")
• No need for Chaos Inoculation, because chill-reflection ignores ailment threshold:
-> no need for energy shield as your defense layer
-> opens belt-slot, if other defensive layer is chosen (recovery from "Shavronne's Satchel" not needed)


Downsides of Shackle:
• Extremely pricey, if you go for the optimal mod-combo (> 60 divines) (needed for double self-chill)
• the cheaper version (1 div) needs 150 - 200% increased duration of chill to feel smooth, which results mostly in too much opportunity cost
• you only self-chill, if you apply chill to a monster: Awkward in trials, backtracking situations or during immunity phases of a boss.
• you lose "Sine Aequo" in Glove Slot (results in harder freezes)


Conclusion:
If you can afford the optimal mod-combo, your mapping strategy prevents backtracking and you really want to min-max this character, you can strive for Captainlance9 Method. Otherwise I would not recommend his method.


Such a detailed answer, cheers mate. appreciate it! Guess I will follow both builds to some extent, cheers.
This seems great and I am building it out as we speak but I do not see the support gems. I may be blind, I have not yet followed a guild from the forums until now. Can you help?
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kommando#8849 wrote:
This seems great and I am building it out as we speak but I do not see the support gems. I may be blind, I have not yet followed a guild from the forums until now. Can you help?


The support gems are under the chapter "Skill interaction & Setup" in the Spoiler "Skill Gem Setup and Details". Just press "SHOW" and you can find it! I Hope you have fun trying out this build :)

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