0.4.0b Hotfix 5

Amanamu's Tithe This gem grants invincibility throughout its duration,Still not fixing it?
The gem “Amanamu's Tithe” is currently severely exploitable in party play and requires immediate attention.

By granting players Abyss monster modifiers when supported minions die, this gem can roll modifiers that include an invulnerability aura:

When a supported minion dies, you have a 50% chance to gain one Abyss monster modifier.
You can gain up to 3 Abyss monster modifiers in this way.

In a party environment, where multiple players equip this gem simultaneously, these modifiers can be stacked, refreshed, or permanently maintained, resulting in continuous invulnerability auras for the entire party.

This effectively trivializes all combat, removes any meaningful risk or decision-making, and turns party gameplay into a permanent invulnerability exploit rather than a legitimate build choice.
If left unfixed, this interaction will inevitably be abused and will severely damage game balance and the integrity of cooperative play.
Lunar Blessings moon beams still appear to be not functioning properly when weapon swapping.
textures still broken
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The Craving the Slaughter Notable Passive Skill's "Maximum Rage for each time you've used a Skill that Requires Glory in the past 6 seconds" now has a maximum of 5 stacks, the same applies for the Vaal modifier version


mId lEaGuE nErfs, yay. c'ya next league...


Instead of fixing the bug related to Resonating Shield, you just nerfed passive. I see a VISION
Last edited by rism4n#0923 on Dec 18, 2025, 2:40:03 AM
Where is the fix for the bug people are having in arastas? This is a priority8 gamberekaing bug!
People don't seem to understand what hotfixes are. They are things that could be done at the time, DEV-1 from DEV-10.

The other developers also do completely different things like texture fixes, but you don't realise that some analyses and fixes take days, weeks or months because they are so complex, and these small fixes can be done in minutes or hours. One out of ten developers worked on them. Just wait, for goodness' sake, they know about the bug and as soon as they know how to fix it (I myself have 0 crashes, 0 issues, 0 stuttering, 0 texture errors / 0.4 is smooth as butter).

Just wait, for goodness' sake.
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Darosius#3984 wrote:
People don't seem to understand what hotfixes are. They are things that could be done at the time, DEV-1 from DEV-10.

The other developers also do completely different things like texture fixes, but you don't realise that some analyses and fixes take days, weeks or months because they are so complex, and these small fixes can be done in minutes or hours. One out of ten developers worked on them. Just wait, for goodness' sake, they know about the bug and as soon as they know how to fix it (I myself have 0 crashes, 0 issues, 0 stuttering, 0 texture errors / 0.4 is smooth as butter).

Just wait, for goodness' sake.


For me 0.4 has been just as smooth except for longer loading times.
Immortality stacking bug when?
Hi, I’d like to report a crash issue that has existed since the previous patch and is still happening after this patch, but doesn’t appear to be mentioned as fixed.

I’m experiencing very frequent crashes / unexpected disconnections on a Disciple character. Since the previous patch, around 9 out of 10 maps crash, resulting in complete loss of map progress, rewards, and the Waystone used.

Reproducible crash found:

Use Nova (creates Chilled Ground)

Then use the Disciple skill that creates Oasis, which converts all Chilled Ground into Oasis

The game crashes immediately when Oasis is created

This issue occurs in Maps, Logbooks, and Trial of Chaos. Crashes sometimes happen early, but often occur at 9/10 progress, causing total loss of rewards.

This appears to be a bugged interaction when converting Chilled Ground into Oasis on Disciple.
The problem has persisted since the previous patch and is not addressed in the current patch notes.

Please investigate this interaction, as it is currently making the game unplayable on this character.

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