0.9.2 schedule and my feelings on 0.9.1 balance

when we could expect 0.9.2 ??
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Bulkathos wrote:
when we could expect 0.9.2 ??

Double post accidentaly sry;)
Simoneen - Marauder 34 - Legacy
Simona - Ranger 45 - Legacy
ASUS G74SX RoG
That's all folks!
Last edited by simoneen#1661 on Sep 4, 2011, 5:45:55 PM
"
Bulkathos wrote:
when we could expect 0.9.2 ??

Chris said 2 days ago that they expect to deploy patch around monday 12th...so one week +-.But time shouldn't be so important for us...we need to give them a proper amount of time for develop a really solid patch...so let's play and give them more feedback;)
Simoneen - Marauder 34 - Legacy
Simona - Ranger 45 - Legacy
ASUS G74SX RoG
That's all folks!
Last edited by simoneen#1661 on Sep 4, 2011, 5:44:30 PM
"
simoneen wrote:
"
Bulkathos wrote:
when we could expect 0.9.2 ??

Chris said 2 days ago that they expect to deploy patch around monday 12th...so one week +-.But time shouldn't be so important for us...we need to give them a proper amount of time for develop a really solid patch...so let's play and give them more feedback;)


They can have as much time as they want as long as new skills / content is provided :P
As long as the quality is good - a wait is almost always worth it.
(CBT:August 4th, 2011)
"
simoneen wrote:
"
Bulkathos wrote:
when we could expect 0.9.2 ??

Chris said 2 days ago that they expect to deploy patch around monday 12th...so one week +-.But time shouldn't be so important for us...we need to give them a proper amount of time for develop a really solid patch...so let's play and give them more feedback;)

just miss that ,thanks!i have nothing against waiting if it worth :)
"
Chris wrote:
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Avunaos wrote:
well i guess you can find the equilibrium between a quick patch and a tought one... maybe a small bugfixing patch for the people disconnecting would do it for now.
but one thing's true: take your time to do things best.
:)

im totally in love with this game and it feels it has a lot of potential. great job.


We did a quick patch for that while we were gone - did it help?


It improved my experience on the Beta realm Chris, just as a matter of interest was it applied to the Alpha realm also as I still have quite high numbers of disconnects there.
I used to be apathetic, now I just don't care.
Once you start playing harder difficulties, its is very apparent, if it isn't already, that magic is overpowered to melee.

After you make Ranger's viable - NERF MAGIC & BUFF MELEE!11

Once you start playing harder difficulties, its is very apparent, if it isn't already, that magic is overpowered to melee.

EX - a witch has an easier time in harder difficulties than a duelist.


AFter the Ranger is fixed, its time to think about balancing magic and melee!
Last edited by BINARYGOD#2440 on Sep 5, 2011, 3:50:55 PM
Just hitting Act 1 Merciless with my Ice Witch, I felt it was a little underpowered compared to Ruthless. I had to do some adjustments, and I can move "ok" through the levels. I really need some upgraded equipment though.

Magic doesn't really need to be nerfed, just melee and ranged need to be brought up to the same level. That to me would be the "correct" place for damage to be for all characters.

ARPG grinding isn't about grinding on mobs that have way too much HP. It is about grinding a ton of mobs with regular HP.

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