Trial of Sekhemas second floor boss on-death effect.

Have a good day GGG!

I dont know but I feel very annoying dying in hardcore mode in trial of Sekhemas on second floor boss on-death effect. Its like sort of frost projectiles comes around and aim straight to you. Both bosses were dead and suddenly comes death that you cant avoid, because projectiles were too fast and I cant predict their direction. I felt that they all targeted straight to player. Otherwise why I got 1 shot from res cap, 2k hp and around 75% defend agains elemental attacks stat. In principle all damaging abilities must be deactivated when boss dies. I buried two characters already in this season because of this mechanic when I tied ascend third and forth time.

I hope you see this and this problem gets addressed.

Br. Shiftee
Last bumped on Nov 8, 2025, 11:11:32 AM
Once Fire dies, ignited ground spawns on the arena periphery. Ice guy will spawn telegraphed cold explosions (circles appear on the ground before the damaging hit). Killing them simultaneously will prevent both on-death effects.
Last edited by LeFlesh#9979 on Nov 8, 2025, 11:14:09 AM

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