So how do we feel about Keepers of the Flame efter a few days?

It's kinda boring, I think I'm just gonna delve instead.
Also they should remove that fortress thing or whatever that covers half of the map like what even is that? scuffed blight in my breach, just why, lmao.
I never liked Breach, and I never optimized the fun out of the game (profitability is pointless for me).........so, for me this new league is fun.

Never thought I'd enjoy anything Breach related. Pleasantly surprised.
League is pretty fun, but it raises concerns for me. They are obviously escalating the use of PoE1 as the test bed for PoE2.. I am concerned this will ruin the balancing of systems and build diversity. I wanted them to keep developing PoE1, but now I am wishing they would make it offline capable, player hosted server capable and stop developing it so we can at least have it as is for the long term. Keep PoE2 and it's design philosophy out of PoE1!
The breach tree is fun to toy with.

The breaches with the fortifications Mechanic/Breach Hives should have had it's own separate area, like blighted map or something. Those fortifications get annoying really really fast.

i like it.

let's just say it gives more fun and performs better than poe2 currently does.
Like it more than old breach but gets boring pretty quick, youre Just Killing stuff without even looking much at it and get reminded to Print some loot when transplants are full. Cookie clicker Feeling type of gameplay
It was fun for a couple of days, but personally I got tired of it pretty quick. I didn't enjoy the first iteration of graveyard crafting, and I don't really like this one, either. Even if the end result is similar to regular crafting, the style of just setting some levers on the slot machine and pressing a button makes me feel less involved somehow. I find it much less satisfying compared to planning out a craft and working through it.

The breach mechanic outstays its welcome pretty quick, too, and is too intrusive. It becomes a nuisance when you want to just run a bunch of maps, or play other league mechanics. It's also really really irritating when going through the campaign. Covering everything in purple walls is silly, especially in confined areas.

Hives suck for melee builds, but maybe they'll do something about that. I wish they'd increase the number of monsters and make it a 'survive' mechanic instead of a 'protect weak nincompoop' mechanic.

All in all, it was sort of OK, but when I finally died at 89 in HC, I didn't feel like bothering with it again. I'm back to standard SSF, and I doubt I'll be revisiting the league unless they decide to make some drastic changes for some reason.
It's great for SSF. its an inconvenience for most trade farms. I think it might be true that it removes some mobs from map. I was running expedition, kingsmarch and scarabs and my loot was fine (60D in 3 days and I am a slow mapper) but a lot of people complain nothing dropping for them from normal mapping.
Core game seem to get better, QOLs are great, Grafts gave me about 30% more power.

There will be heaps of new builds emerging with the new ascendancies, uniques, skills and grafts itself.
Restarting in SSF now.
Enjoying it so far but not speeding to endgame.
So far, this is the best league I have had, and I started playing PoE toward the end of Blight. I just want to keep playing, time permitting.

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