Kinetic fusillade + Sacred wisp
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I think there is a bug with this interaction, when I attack with fusillade, I see the wisps trigger, however they don't do anything. Is this intentional?
Last bumped on Nov 5, 2025, 1:34:04 PM
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I'm having the same thought. Bumping this thread to get some attention. I stopped using wisp in the early levels for this same reason and just took the time to test it in maps against a triplet boss for added targets with slower proj and only the base 3 proj from wand mastery and Multishot noteable. no matter how many targets were around, there were never more than 3 proj on the screen at any given time after the "puff" the wisps do indicating an attack. So, unless the projectiles are "inside" the other proj, which I doubt is the case, The sacred wisps are doing literally nothing. Hope this gets some more attention. If not, I'll make another post in a day or two.
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