0.3.1 Hotfix
Option to toggle the display of rare monsters on the map.
Tame beast is much less frustrating to use. If you know you know! |
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Ever since 0.3.0 and the update to the mapping atlas, I haven't been able to complete a map without a ridiculously OP enemy killing me two or more times in a row, regardless of whether I use a tier 1 map or a tier 6. I lose all my XP now every time, so I am no longer able to level my character passed 77. My character was NOT getting one-shot like this before this release.
This was super fun before this update, but now it's literally wasting my time. I honestly never understood the XP penalty on death on POE 1 and was hoping it wouldn't be a thing here since it's a perfect opportunity to get rid of cheap shots like that. If you must keep it, then you shouldn't touch my existing XP, but only the one being earned during the current map in which you die. If it takes 10 low-tier maps to get halfway to your next level and then a random OP enemy appears at the starting checkpoint and kills you 3 times off the bat without chance (this actually has happened to me several times now), you lose all your hours invested in play. I personally find it a bit offensive that you would do this in any case. If I choose to waste my time playing and leveling my character, you should not be allowed to toss that time out the door. I honestly wish this entire release to be reverted and discarded, along with removing the XP penalty on death. For those who defend the XP penalty, go play hardcore solo self-found. |
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great changes... keep the monsters icon hidden or at least optional... game is way more fun without those..
remember the loud players complaining are not the majority... please drastically decrease mob numbers and boost their difficulty... we need a poe2 endgame, not a poe 1.5... endgame now is either screen exploding for strong builds or dodging the mob blob without understanding what is happening... I remember Johnathan saying that this should not happen on poe2... the campaign combat and pace is way more fun then blob and numbers fighting at endgame.... make poe2 what poe2 is.... silksong has huge success... do not be afraid to hard things up... love this company, this is a masterpiece Last edited by barruda#4241 on Oct 4, 2025, 1:00:27 PM
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Good Work GGG Team !!
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Please undo the changes to Whirling Assault, it's much more difficult to deal damage to single targets now, especially bosses.
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Wystone sustain is awful in this Patch. I bearly get one from boss at end of map. Before i have 1-4 waystone from each one.
Someone have some atlas tree to bust waystone sustain? |
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