0.3.1 Patch Notes

No shade walker changes FUCK IT
this needs to be fixed ASAP, ALL tablets should have a base amount of Quantity And Rarity on them. From 10-34 for quantity, and 5-10 for quality.

And Rarity is bugged, do not tell me it is not because it is. I was juicing my maps properly and I was getting amazing drops. 30+ quantity and 120-150 rarity, went on like this for days, then all of a sudden stuff just stopped dropping nary a coin. and this has been on super juiced like 40-72 quantity and 120-150 rarity and no more divs and almost 20+ maps. I understand dry spells but this is crazy.

In my friend group its the same for them, its like dry spell dry spell, then everything drops then dry spell. its not a fun way to play.

3.27?
the patch looks great, but i think u dont fix this issue:

the Fractured Lake unique map is changing into other, normal maps, and unique maps are disappearing or changing types in the latest Path of Exile 2 update (0.3.0c) due to bugs. Players are reporting that their previously obtained unique maps are being replaced by different, random maps, causing them to lose potential rewards and valuable atlas progression

Please Fix it!!!!!!!!
Can you enable certain uniques that were disabled in 0.3, like The Deepest Tower Spiritbone Crown
makes more sense, 100 to high :D
Last edited by overmacht#0264 on Oct 1, 2025, 5:48:55 AM
it was a mistype it was meant to say

minimum from 3 to 4 and nerf maximum from 7) to 10.

who ever typed it forgot to hold shift down when pressing zero
Some corridor maps were not able to spawn overrun by the abyssal mod resulting in almost 0 monsters in the map + no ritual fix in overrun maps aswell or iam just blind ?
organised forces don't work? no +1 lvl to map
maps now feel empty and unrewarding

"
organised forces don't work? no +1 lvl to map
maps now feel empty and unrewarding



"areas with POWERFUL MAP boss", read again please

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