Mapping Sacred Resevoir Deadly Boss Broken

Hi,

I was just in the deadly boss map version of sacred reservoir with delirium and would like to inform you that it is incredibly broken. When walking into the boss room, you are slowed 90%, can not dodge roll or attack and have to walk a mile across the room while delirium monsters ravage you without any recourse. Please fix this, i have never felt so abused by a game before. Easy fix is dont have delirium monsters spawn in that room or make the character invulnerable as you are neutered on your walk. Thank you for your attention to this matter.
Last bumped on Sep 30, 2025, 7:56:46 PM
The proper fix is to remove the slow walk from the end-game version of the map. It's annoying in the campaign, but bearable. In maps, it's obnoxious and completely pointless.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!
I just had the same issue, but it was abyss pits that spawned inside his arena, luckly I am tank enough, but it was very annoying walking 15sec, cant use any spell, to start boss fight and had 100 common mobs and 4 abyss rares (1 with shadow walk) on top of you.
https://imgur.com/J181jcf
Last edited by SexyPastrami#3688 on Sep 30, 2025, 6:26:59 PM
Fix this... Wanderlust exist.
It's the same in the citadelle with Jamanra fight when he cut the dreadnought.

Been like that for a while.
SSF player
Well, patch notes just dropped:
"
The walking sequence from the Sacred Reservoir Map has been removed.
Closed Beta/Alpha Tester back after a 10-year hiatus.
First in the credits!

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