Bloodhunt bugs (multiple don't know if connected)

1st bug is that when bloodhunt is used on an enemy with about 4mil~ bloodloss buildup the explosion pop for bloodhunt does 0 damage, not low but actually 0.

https://youtu.be/-G1fkAO5zNU?si=cgCbRWuVUUvkkZG9
at 35 seconds in this video you can see an example of what i mean, bloodhunt is used the bloodloss and bleed are both consumed but the boss does not lose any life at all.

before bloodhunt


bleed and bloodloss consumed


multiple frames after, you can see the explosion of bloodhunt has already ended



2nd bug, bloodhunt consistently is doing multiple damage procs. i believe it's usually 3 but very hard to see, this results in instead of "25% of bloodloss as life loss" you often get 50 or 75% of bloodloss resulting in way more damage than intented as it isn't just a better cull when it kills a boss at 35-40% life.

https://www.youtube.com/watch?v=oxP4tzSK_OA
here's a clip, using youtubes frame by frame you're able to see 3 damage procs occur for bloodhunt in just a few frames.

1

2

3

4


in these images you can see when initial hit lands consuming the bleed and bloodloss, followed buy the multi procs of the explosion damage.

Last edited by Ippotsuko#6657 on Sep 23, 2025, 6:15:31 PM
Last bumped on Sep 23, 2025, 6:11:43 PM

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