Weird Monk Bug coming out of Dodge Roll

So, playing a monk, and when dodge rolling away from enemies, I have noticed intermittently the Monk will dodge out of the way, and then run right back into the pack of enemies with no real input.

Skills I was using at the time were Ice Strike and Shattering Palm.

However, what I want to stress is that I could be not triggering either, but instead dodge rolling away, and at times the Monk will dodge roll cancel back into walking right into the enemies.


I even tested it at one point where I just tapped dodge roll and specifically nothing else, and was finding that the monk was still on occasion (including 4 successive times in a row) running back into the pack with no input after a dodge roll. I use WASD on a PC.

To be clear, this happens intermittently, but it seems to happen more often in places of high pack density.

Hope this is enough to go on, because it is frustrating to dodge roll out of danger, only for my Monk to run right back into it - there have been times I have been pressing WASD in the opposite direction the Monk runs, to try to get away from the pack, and he still runs towards the mobs (not sprint, normal run, but ignoring inputs).
Last bumped on Sep 19, 2025, 9:48:53 AM

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