over 200+ deaths in 1 Delirium Realm Gate Try
I just opened my first Delirium Realm Gate Map with 50 shards and experienced a strange issue.
At Wave 9 – the first wave with two bosses spawning at the same time – I died and respawned immediately at the same spot. As soon as I tried to move, the mobs that were still standing there instantly killed me. Both bosses plus around 10–15 monsters were still present and did not despawn. Because of this, progressing further was impossible. I couldn’t dash or sprint away, since I was surrounded, and every attempt to use a skill resulted in instant death. Since I’m playing a Fissure Totem Warbringer, I tried distracting the monsters by placing totems, slowly pushing forward with many repeated deaths to finish the wave. Relogging didn’t help – the map was still open and the mobs were still there. I managed to push through to Wave 13 using this “death-zerging” method, but within about 20 minutes I had accumulated over 200 deaths. At Wave 13 I became too frustrated to continue. Questions / Feedback: Is it intended that players can die infinitely in the Realmgate Delirium Maps (Clearfell Lumbermill)? If yes, please at least add a 1–2 second respawn protection so players have a chance to kill some of the mobs before dying again. I recorded a video of the issue. If the dev team wants to see it, I can provide a Dropbox or Google Drive link. Last bumped on Oct 3, 2025, 4:31:54 AM
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Same thing happened to me today
died lots of time but it didn't end the simulacrum did some searches and it seems "All pinnacle events have infinite respawns at tier 1" so we need to stack some Stun threshold to do the simulacrum... |
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