Annoying Trial of Chaos Bug is still not yet fixed on 0.3
Hi GGG, I'm not sure if you are aware of the ground lightning bug that comes from one of the mobs from Trial of chaos. Not sure if its from the Triceratops or the Vaal mob that shoots ball lightning, but what happens is it lingers in the ground completely invisible. I've encountered this since patch 0.1, patch 0.2, and now patch 0.3. which is made even worse because of sprinting knockdown.
Here's the scenario. The room has been cleared, you sprint across the room to reach the elevator, then you get tripped, and you start taking multiple hits of lightning damage caused by the bug for god knows how long that knockdown animation is. I had like 5k ES + 850 mana (mind over matter) on my Warbringer, and it killed me before I could even get up. This has happened to me twice today, all of which on my last few remaining rooms before the 10th room. I'm trying to remain composed as I am writing this but damn, it was annoying as hell. I could only imagine how bad it would feel for an HC player to die from that bug. I just hope this gets fixed because man, it makes me lose hope for this game already. Last edited by ayemjake20#2191 on Sep 18, 2025, 6:50:44 AM Last bumped on Sep 19, 2025, 11:23:08 AM
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![]() ![]() Another Trial master bug. The last remaining monster on top of the elevator to the next room, where I can't reach it, and just when I'm in my last room. I can't toggle the elevator switch since the fight isn't over. I tried respawning at checkpoint, and I can't rejoin the instance even though I didn't die, unlike in Sekhemas. This game is so exhausting and infuriating. I'm not even sure if any staff checks these reports. Last edited by ayemjake20#2191 on Sep 19, 2025, 11:30:52 AM
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