Why do y'all revere the atlas so much?
" This is somewhat true. I played FFX when it launched many years ago and I was in awe of the sphere grid. Great game. |
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For me, the two most important features of the Atlas are:
1) Progression visualized: the Atlas is easy to navigate and objectives are apparent (maybe not to brand new players, but to everybody who's played at least a bit of endgame). In my opinion, the Atlas in PoE 2 isn't as easy to navigate (especially after playing a while) and objectives aren't nearly as apparent as in PoE. 2) Customizing your experience: in PoE, I feel that the Atlas + tree allow players to basically create their own game. Completing (fully or partially) the Atlas yields points that can be allocated on the tree. From there, each player can run/block whichever mechanics and/or maps they like/don't like (or whatever is most profitable). At the end of the day, it really is all about player agency: choose your own mix of mechanics and maps, and if you're not having fun/not getting expected results, choose a different mix and try again. PoE 2's atlas seems way too restrictive at the moment. There is practically no way to choose which maps or mechanics to run/avoid. It feels as if there is hardly any agency for players at all. |
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i wont say i like the atlas or revere it, but i would say i hugely prefer it over whatever poe2 has currently.
my main reasons: 1. i have minor OCD. the completionist within me hates seeing spots that are not green. 2. i dont like the idea that i have to explore the world map and just hope to uncover special areas. ironically it made me appreciate poe1's unique map drops even more. 3. i am really not a fan of setting up stuff. going to a watch tower or 3 and setting them up and only AFTER that i get to have fun? too much work. 4. infinite maps is just a clusterfuck to me. why do i want to see areas i've already cleared? what does empty nodes with 0-1 mechanics matter to me? i want more juiced up stuff. i prefer if it was more akin to LE's monolith system which is intended to be be reset but you potentially get rewarded every reset. [Removed by Support]
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Yes the interactive checkbox game is awesome! The Atlasmap looks sooo nice and it feels really great when you plonk a voidstone down buffing all maps!
Always enjoyable to "HAY! i got G,H,T,Å,X,Y,C,Ä map! wanna join in?" PoE 2 Endgame currently feels like delve any-direction but without the spicy nodes all over. For now atleast, once i complete campaigne, ill try and sort the accendency points then i make a new character. Love the story and campaigne, i will let them cook on the end-game and give ideas for it. Its just not for me. Cant have to much Junk in your Stash
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mine is so buggy. the lil paths change or disappear all the time. i end up at places that are no longer connected even if they were previously (obviously).
would feel a lot better with more zooming out also. Last edited by teksuoPOE#2987 on Sep 21, 2025, 8:38:47 PM
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