Path of Exile 3.27 Expansion Timeline

hmmm drops.
Update when?
...please 24.10.! :)
Please let us buy merchandise for points!
"Asynchronous trade" is a deal braker for me.

I hope it is for others as well, so that the thing gets the necessary attention it needs to be available day one.
u guys ROCK
I have an idea. Why dont you extend level cap to level 120~150.... Progress much longer n player will play it longer. Weapon and armor scale up using crucible mechanic. I mean, level requirements to use crucible item must more than 100+ something like that.
More than 2 weeks already, still no update. I bet next announcement's gonna be a delayed league because everyone is working on early access game once again.
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Davoker#7948 wrote:
I played mercenaries, but for me it’s the worst mechanic, it’s horrible that your build depends on an NPC with AI, for me personally, it’s the worst mechanic I’ve seen so far, I make builds to work on their own, being forced to bring an NPC to perform in 90% (or more) of the builds has been one of the worst experiences I’ve had in many years playing POE, the worst experience “for me.”

Putting mercenaries at the core of the game would be terrible news. If they do that, I hope they at least make them completely optional, like an animate.


You dont need to interact with mercs...
You dont need to play a build that "depends on an NPC with AI"...
(YES, you can play a build COMPLETELY WITHOUT Mercs... BUT the builds are likely "better" with mercs, because of all different buffs. And THATS A GOOD THING to have more build choices...)

The WORST league mechanics is still the trial-master.
Even Sanctum and Delves are very shitty... BUT -> I dont have to play it, so im fine with it - because some ppl likes sanctum and delves :D

Stop crying allday because something "is not like you want"... there are SOOO Many different players with different op on mechanics.
Its okey to have more than 2 choices in Gameplay :)

EDIT:
It would be pretty damn bad if they dont make mercs to the core... Its so many dev-time in this. They said, they want to improve this including ai and balance... but "putting this to trash" is the worst scenario of ALL

Stop crying? Please, let’s be a bit more mature, and if you’re a kid let me know now, because I’m not willing to argue with children... the fact that I don’t like a game mechanic you do like doesn’t make me a crybaby, it means I have my own tastes and my own opinion, which I have the right to share here, if you don’t like that and you’re not willing to respect it, you can go to...

You know where (☞゚ヮ゚)☞

I don’t like that mechanic, I can say I don’t like it because it’s my right and I can share my opinion about it, period =)
Last edited by Davoker#7948 on Sep 26, 2025, 12:44:33 PM
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More than 2 weeks already, still no update. I bet next announcement's gonna be a delayed league because everyone is working on early access game once again.


Ey its only been 293 days of EA. 437 more and they will surely fully release it!
Lets goooo
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Ria#4194 wrote:
"Asynchronous trade" is a deal braker for me.

I hope it is for others as well, so that the thing gets the necessary attention it needs to be available day one.


a deal breaker? Why?

The "You have to get invited bla bla interact with community cry cry" is so 1940 years... outdated as f**k...

It's right that asynchronous trading is being introduced.
In recent leagues, there has been a frequent problem with people being toxic, many simply being AFK, some buying everything up and just listing it for a low price to show off, “Look, I have 25 Headhunters for 1 div (which I'm not selling, of course), but I have 25 Headhunters.” Or people would list their crap, get spammed with messages, and then list their crap at a higher price. You can just take five minutes to figure out what your stuff is worth. If you don't want to do that, you have no business trading.

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