Siphoning Strike doens't hit, VERY CONSISTENT

Bug Report ID: #2961205006

When using Siphoning Strike it constantly misses, I can continue spamming it and it'll miss consistently if I'm too far, the accuracy states it's 100% chance to hit at both distances, Shattering Palm is much more consistent for whatever reason.

Video shows me using Siphoning Strike in act 1 clearfell

https://youtu.be/Ai6NRNbyzRI

UPDATE

I can hit without issues using a staff, it's related to hollow palm in some way, maybe unarmed has lower attack range so it doesn't get close enough compared to when using a weapon, maybe it has something to do with all the attack speed that hollow palm gives?

on a side note, these things would be so much easier to test and report if we had a training dummy
Last edited by iACuteNighty#2006 on Sep 5, 2025, 9:01:05 AM
Last bumped on Sep 25, 2025, 9:39:59 AM
I have the exact same problem. Same skill with hollow palm on ps5. Looks and feels like the character doesnt get close enough to the enemies to hit their hitbox with hollow palm.
Having the same problem with a staff on PC with click to move. Very inconsistent.
Last edited by Arcellus#4425 on Sep 18, 2025, 10:27:51 PM
Thanks for your report, I'll pass this on.
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Jatin_GGG wrote:
Thanks for your report, I'll pass this on.


Also please look into all the palm skills (Hand of Chayula, Shattering Palm, Staggering Palm). They have the same behavior, since launch, and have been reported here a few times. This is the first time I've seen GGG acknowledge this issue. Other skills that dash/teleport/move into melee range to strike are probably affected as well.
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Jatin_GGG wrote:
Thanks for your report, I'll pass this on.


Also please look into all the palm skills (Hand of Chayula, Shattering Palm, Staggering Palm). They have the same behavior, since launch, and have been reported here a few times. This is the first time I've seen GGG acknowledge this issue. Other skills that dash/teleport/move into melee range to strike are probably affected as well.


The reason it's acknowledged is because it's nowhere near the same dimension as those other skills, it straight up doesn't work while other ones work 9/10 times or even more.

I think those skills are janky because of pathfinding, with walls, objects and monsters that constantly move, push you around and block your way so you can't get to your target. Maybe you can get flinched while using those skills too, not sure.

While they do need a fix of sorts they're nowhere near as bad and not a priority.
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Jatin_GGG wrote:
Thanks for your report, I'll pass this on.


Also please look into all the palm skills (Hand of Chayula, Shattering Palm, Staggering Palm). They have the same behavior, since launch, and have been reported here a few times. This is the first time I've seen GGG acknowledge this issue. Other skills that dash/teleport/move into melee range to strike are probably affected as well.


The reason it's acknowledged is because it's nowhere near the same dimension as those other skills, it straight up doesn't work while other ones work 9/10 times or even more.

I think those skills are janky because of pathfinding, with walls, objects and monsters that constantly move, push you around and block your way so you can't get to your target. Maybe you can get flinched while using those skills too, not sure.

While they do need a fix of sorts they're nowhere near as bad and not a priority.


Tell the other ones aren't as bad while watching me play. I use those 3 constantly and I'd say at least half the time they don't hit, specially when there are a lot of enemies on the screen. So yeah maybe it is less bad but it's the same root cause apparently, and is bad enough to get fixed.
you should lock this thread
Last edited by iACuteNighty#2006 on Sep 25, 2025, 7:20:47 AM
yeh I read that before you editted it. you must be the weirdest person I've ever exchanged messages with. such hate out of nowhere my friend. I simply raised the bar on the issue you provided pointing that the same happens similarly with other skills (dash and no hit). chill 😆
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yeh I read that before you editted it. you must be the weirdest person I've ever exchanged messages with. such hate out of nowhere my friend. I simply raised the bar on the issue you provided pointing that the same happens similarly with other skills (dash and no hit). chill 😆


Every single thing you've said has been a lie to an extent, I simply have no chill for idiots like you, stop spamming in a bug report thread and get lost. Even as I let it go you still keep going for no reason. You're pointing out something that has been pointed out countless times over the year, thinking that they don't know or some shit, you're pissing me off, that's all.

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