Persistent Ground 2 and 3 stops Stampede from Creating Jagged Ground
Persistent Ground 2 and 3 stops Stampede from Creating Jagged Ground
Last bumped on Sep 24, 2025, 1:58:39 PM
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This appears to stop all slams from triggering the explosion effect on all jagged ground (e.g. Shockwave Totems and Earthquake).
Bug report ID : 461,486,203 |
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same here! I hope it can be fixed in 0.3.0b
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bump so this doesn't get buried, I can't imagine this is an intended interaction.
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+1
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Can confirm this still exists in the updated version.
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This still exists... :(
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Bug report ID : 461,486,203
This still exists in 0.3.0c Hotfix 2 |
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