Asynchronous Trade FAQ
Please dont let ppl set Buy out price for a tab! i dont want market to be flooded with trashs!
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THANK YOU SO MUCH!!!
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Merchant tag switched in Path of Exile 2 Will the premium tag be reduced in Path of Exile 1?
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Excellent thanks so much, but a couple of points:
If the seller is moving the ange npc around their HO via edit when people are trying to click secure item button is this handled gracefully without error from both buyers/seller point of views? Could this for instance be used to game the timeout on price change if the seller made a mistake and doesn't want to sell said item before they get chance to remove the item or update the price if the buyers can't get to the npc, and/or move them to an inaccessible place in the HO in meantime? Also for ease of getting back out of others HO's and getting mats from stash if needed, all buyers will currently need access to the seller's waypoint and stash? I know this is only first iteration and you cant do everything, but something to consider for future. I expect 'most' players would prefer not having dozens of other players running around between their stash and waypoint and getting in their way, as these are very likely to be situated near to their portals and other utilities. Not sure the optimum solution(s) but as suggestions, merchant/trade search UX's allow getting stuffs from own stash during the process, and bringing up map in a hideout gives access to the additional RH navigation options which are normally only present from a waypoint to portal out. Also one assumes this method of trade can only ever be for whole units of currency, though the new levels of mats will give some valid ways to split down the higher currency like divines more easily. I.e one assumes its not going to work out in real-time 1.5 divs in additional chaos at purchase so all 0.1-0.9 sells will still have to be via standard trade system. Additionally or instead of to allow setting 2 different buyout mats so select 1 divine and 5 chaos Last edited by Snowster0x0#0096 on Aug 26, 2025, 3:29:05 AM
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will see how mass people coming to your hideout will turn out.
Isnt it better when you want to buy an item the seller stash to be loaded into your trading NPC window and thus preventing lag/disconnecting if multiple people come at once or for your to load into server NA/Europe/Asia where it lags for your/you need minutes to load. |
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awesome news, i didn't expect an in-game search, i'm surprised. thanks for your effort.
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Do players portal to my hideout to buy it from my merchant or they do it from their own hideout?
If it is from within my hideout do i have the option where they cannot join my hideout? We want this for example if we are running sertain boss fights. Im not to happy if some chinese lag spike comes to my hideout and im completely not happy when is 2 or 3 or even more of thoose buying bots. Last edited by Kaasiejj#9096 on Aug 26, 2025, 2:08:51 AM
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Is there a way to store the searches in the in-game market browser? Imagine looking for a very specific weapon, but the market did not have it when you searched for it. Now on the next day, do you need to input all of the yesterdays information to the search again, or does it remember it somehow?
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So? I have 32 quad tabs that I can`t use ... RIP 480 $
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I hope there is a way to save searches. It can often take a few days/sessions of searching to find a very particular endgame item and it would be nice to be able to quickly search for it again when re-logging
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