Merciless Gauntlet Statistics

Better numbers than diablo 4 at a season launch.
Hillock clapped so many cheeks
Story exarch rocks a K/D rate almost as high as ubers
Thanks for the awesome event Ziz and thanks for the support GGG. Those stats are really interesting aswell.

Proud to be one of the ~700 people to get 2 Voidstones :D
Next time my goal is to get to the real bosses, if time is on my side.
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Who is the one Scion who completed the campaign unascended?!


Hello there! That was me. It was my personal challenge — I love Scion as a character. Sadly, I’m not very experienced in HC or Gauntlets. My previous two characters died at levels 64 and 77 (I killed Trinity but then panicked and charged into the balls right after).

My third Scion survived to level 80, but that was on Sunday, so I couldn’t push further because there wasn’t enough time left.

Overall, it was a fantastic new experience. I loved the community emotions and all the stories shared across chat, YouTube, and Twitch.

Thank you all for making this Gauntlet event happen — sending hugs!

Congrats to everyone who took part — you all made this event so much fun — and special shout-out to the winners(your personal goals also counts <3)!
The numbers for boss kills are slightly off in cases where the boss encounter spawns additional enemies. I tried to correct for it, but you'll see some encounters with numbers that don't quite add up. I think it's just Elder/Shaper/Maven? Should be close enough for fun stats though.

And keep the ideas coming for future stats posts, I'll note them down and see what we can do.
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fo0man#4005 wrote:
Maybe you should tone down hillock

Nah, Hillock being somewhat overtuned is good because it makes sure that people who started this without knowing what it's about get informed before they can spend much time on it.
And personally, I had no issues beating up Hillock with Witch going in blind on my first try, which I did just for the gloves. It honestly felt easy.
Proud level 2 achiever here
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
lol, I added so many death stats to Hillock with Marauder, my Ranger did better than I expected tho! Fun challenge.
Are there console statistics?

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