A Critical Thesis on PoE2 [MEGA DOC]
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This is a great write up! While I doubt they will, I hope the developers take some of the overlooked issues you detail seriously. People spend too much time complaining about balance when there are fundamental issues with many parts of the game. They are solvable problems, but they need to be fixed earlier rather than later in development.
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" eyo you really took effort and time to do that type shi? man i hope at least someone at ggg reads that xd |
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" A lot of the points in your document: - Monsters Die Too Fast / No Time for Mechanics - Lack of Threat Identity / All Mobs Feel the Same - Combat Is Not Attrition-Based - Mob Density & AI Problems - Need for Slower, More Methodical Combat - Screen-Clear Meta Is Monotonous and Repetitive - The Game Should Reduce One-Shots - Better Differentiation Between Mob Roles - Visual Clarity Issues Are all great points I agree with. They relate to my post, which you can take a look at here: https://www.pathofexile.com/forum/view-thread/3879773 Last edited by WhisperSlade#0532 on Dec 3, 2025, 4:33:50 PM
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" I literally don't understand the point of the campaign now. It's a completely brain off forced 40+ hr tutorial just like POE1. Last edited by ShiyoKozuki#4168 on Dec 12, 2025, 12:48:18 PM
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" Man this isn't English class grow up this is a video game, oh because you didn't use the proper there I'm gonna disregard everything else in this document!!!! Flow aside he got his points across to the best of his ability, for hardcore players and no lifers I wouldn't think writing would be a strong suit but we try! Casuals are a different story, and they tell us exactly why they don't play and get scared away, but its clearly just a skill issue or build issue like come on its not like its all heavily reliant on RNG and gear based semi broken builds, gear with drops that are equivelant to winning the lottery, you'll never see those drop's consistently unless your in a full party. I love being able to craft, too bad I can't really do much aside from hoping RNG is on my side, maybe using a chaos, rerolling affixes blindly, even using omens of homogenizing its still random xD Oh but you can target with omen of whittling! In my 1600 hours of gameplay, over 300 rituals, 2 omens of whittling... You can semi-gurantee a direction, but of that direction still many ways you can end up going, its a casino sim |
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