Character stuck in Buried Shrine Poe2
When i login to my character, game instantly crashes without any error message. Game shuts itself. It happened for the first time and happens to only 1 of my characters that i was trying to finish campaign, happened in Buried Shrines Cruel and I cant progress further.
Last bumped on Jul 31, 2025, 11:13:41 AM
|
![]() |
Which client & platform are you playing on?
(e.g. Standalone / macOS Sequoia or Steam / Windows 11, etc.) |
![]() |
I am playing on Standalone - windows 11
Intel ARC a750 gpu The thing is, character wont even go act2 town. Its in buried shrines forever and I cant do anything about it. Deleted config file, deleted caches. Did everything troubleshooting suggests. I finished campaign 7-8 times total, never happened something like this. This is the problem as far as i see from LatestClient.txt Anyone can help me how can i fix? 2025/07/31 18:41:20 794343 93b1b552 [CRIT Client 15420] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" Edit : I switched to direct 11 and was able to use portal to town with extreme lags. I finished titan valley and the cave there, then started new insstance of buried shrine and got kicked out from the game again with same crash. I have standalone client and i used PackCheck.exe and fixed my files. That particular layout crashes my game and blocks me going further. It doesnt even roll the layout, it always gives me that same buried shrine layout which crashes my game. most recent LatestClient.txt after my last crash 2025/07/31 19:21:51 3224796 93b1b552 [CRIT Client 12072] [RENDER] Shader uses incorrect vertex layout (shader: 0x00000218 mesh: 0x00000208) Signature: "Metadata/EngineGraphs/base.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_default.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_downscale.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/lock_mode.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/render_gravity.fxgraph" "Metadata/EngineGraphs/GpuParticles/Conversion/face_camera.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_transform.fxgraph" "Metadata/EngineGraphs/GpuParticles/render_flip_normal.fxgraph" "Metadata/Effects/Graphs/General/BasicColour.fxgraph" "Metadata/Effects/Graphs/General/Ambient.fxgraph" "Metadata/Effects/Graphs/General/FlipbookOld.fxgraph" "Metadata/Effects/Graphs/General/DarkenTex.fxgraph" 2025/07/31 19:22:02 3236281 e0a4d55b [CRIT Client 12072] [D3D12] Device Removed. Reason: 0x887a0006 2025/07/31 19:22:02 3236281 62857ef2 [INFO Client 12072] [RENDER] Stopping device 2025/07/31 19:22:02 3236296 3a82122d [DEBUG Client 12072] [WINDOW] TriggerDeviceDestroyed 2025/07/31 19:22:02 3236296 be4dacc [DEBUG Client 12072] [D3D12] Failed to CreateResource (error: 0x887a0005) 2025/07/31 19:22:02 3236296 be4db2e [DEBUG Client 12072] [D3D12] Device removed reason: 0x887a0006 2025/07/31 19:22:02 3236296 9082c2de [CRIT Client 12072] [D3D12] GPUAllocator::Data::Data() CreateResource failed 2025/07/31 19:22:02 3236296 39edb491 [WARN Client 12072] Failed to save minimap: GPUAllocator::Data::Data() CreateResource failed 2025/07/31 19:22:02 3236296 4228f822 [INFO Client 12072] [ENTITY] Wipe static entities 2025/07/31 19:22:04 3238281 bdfe0c38 [INFO Client 12072] [STREAMLINE] Shutdown Start EDIT:I changed D12X to Vulkan, completed the instance and changed back to D12X. I wouldnt say its a "solution?" but no longer stuck in buried shrines. Hopefully devs can adress such problems. TYVM for absolutely no helps! :D Last edited by ekader1#7483 on Jul 31, 2025, 4:50:51 PM
|
![]() |