please read devs, suggestion to balance currency market

people are hoarding mirrors the most, then to a much lesser extent d's. most of the demand from mirror buyers are just hoarders, not users, and d's as well to a much less extent. whereas for non hoarded things like ex, alts, all the buy demand is from users. this extremely inflates the true value of aforementioned currencies.

the problem is there's no "risk free" rate to stop people from hoarding. in the real world this comes from government bonds. this stops hoarding of assets to a large degree because if investors know the capital growth of non yielding assets is far less than risk free rate, they will move money into bonds.

devs need to give a risk free rate of return in this game. mirrors are so overvalued there's little to no capital growth. the risk free should be done like this: only non hoarded currencies like ex and alts can be used to buy coupons from some NPC, then the coupons will pay something that is being hoarded in every fixed time interval, they cannot pay the original currency because it'll devalue the original currency even more. coupons can even just pay gold, since everyone use gold on kingsmarch to get d's and mirror shards. the coupons can always be sold back to NPC at the same price. this method will push mirror hoarders into selling their inventory, and create more supply on the hoarded currencies.
Last edited by chaD#3533 on Jul 28, 2025, 1:37:20 PM
Last bumped on Jul 28, 2025, 1:36:12 PM

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