can we change the color of player created fire particles to purple?
https://i.imgur.com/QVPUGPL.png
65% of this screen is covered by my fire. the other 35% is patches of fire on the ground. make mine purple. you know what, it can even be a paid for micro transaction, thats fine, just give me a way to change my fire color please. even blue, green, anything. any other color. this would have to affect player created fire, and minion created fire. basically if it can hurt me, it shouldnt be the same color as something that CANNOT HURT ME. Last bumped on Jul 11, 2025, 9:53:45 AM
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+1
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+1. The tin effects destroy the game experience. Devs should disable the friendly visual effects. Enemie's effects are enough during fight.
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No, just buy a RTX5090
Last edited by InterfaceBoy#4817 on Jul 7, 2025, 3:01:36 AM
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" I'm in favour of this the most. Just set the mobs on fire, without on ground fire effects, less clutter. This should be also done for artillery ballista/oil granade combo. |
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" There is chaos in ground effects. Sometimes can't recognize anything and therefore i stay back to prevent unexpected death. |
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+1 there is a massive issue with visual clarity in this game, players and mobs shouldn't have the same colour of spells, it makes it impossible at times to know what is safe to stand on!
My suggestion would be an outline on the spell or ground effect with a clashing opposite colour so it's really obvious to see when things go nuts in high level maps. Last edited by Anal_Rek#2753 on Jul 8, 2025, 9:45:06 AM
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+1 toggle on/off friendly ground effects
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+1. Enough with the ton of ground effects.
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