Shader Cache constant maxed out

Hello,

I got some performance issues with shader recreating.
Every new zone i have to wait some time till the shader bar is finished.

It seems like the storage of shaders is limited somehow. Even if i set the NVIDIA control panel shader settings to 100GB or unlimited.

If i change the Zone to Kingsmarch and after that to my HO and into a T17 i have to wait in every Zone. If i play like 3-4 T17 maps and get back to Kingsmarch i have to wait for shaders again.

Thats very frustrating.

Is there any way i can extend the shader storage size?
It seems to create new ones and deletes the oldest. As if i reenter the same zone or swap hideouts to friends i loaded its super fast.

It gets even worse if in a map is the first ritual or affliction or delirium or...
If i enter the affliction hole the first time for a while i have to wait for more then 1-2 minutes till the shader bar gets down. If i move and find an event in there its right up again and loads.

The bad thing is that i have like 8 fps if shaders are loading. Died to lagg so many times. Some things like deleting the shaders and settings in the nvidia control panel already done.

So please any hint to fix this would be so big.



Some information about settings and hardware:
Settings:
Windowed Fullscreen
2560x1440
DirectX12 (even tried Vulcan but felt worse)
VSync Off
Tripple-Buffering Enabled (tried Disabled too)
FPS CAP 60

AA Quality Low
Upscale Mode NIS
Lighting Shadows
Shadow Quality Low
Sun Shadow Quality Low
Number of Lights Low
Depth of Field Disabled
Water Detail Level High
Texture Quality High
Texture Filtering 2x Aniso

Dynamic Culling Disabled (tried Enabled too)
Dynamic Resolution Disabled
Endinge Multithreading Enabled

Hardware:
RTX 4070ti
i7-11700K
32GB RAM
Windows 10 64 bit
Last bumped on Jun 27, 2025, 12:04:34 AM
I am having really bad issues right now as well. I just did a Delirium map that was so bad that I'm trying to reinstall the game at the moment. But this has been the issue I think I have also been having all league. I have a brand-new computer and having more troubles then I used to on my old one. I'm going to look around as well. It's been pretty unplayable. Ever 3-4 maps my PC gets so hot that I take a break.
nvidia with their drivers and intel users have had lot of issues with poe for a long time.

I play in 4k with 7800x3d and a 6950xt and using dx12 and been fine.

poe stress pc´s a lot due to the calculations with individual mobs and skills

I would try a different driver, update bios on mboard, chipest drivers etc..
Does reinstalling change something?

I just looked at the %appdata%/Roaming/Path of Exile folder with the shaders and there are only ~350 MB of data.

Why doesnt it cache like 10gb? I would be totally fine with it.
I am noticing this too. Shader bar constantly maxed out, game is very laggy.
changed from intel to AMD and my problems are gone, NVIDIA and Intel can hold their hands and retire
Am also having this issue. I have a gen 3 m.2 a 3070 and an amd CPU. I even turned the textures down to medium. No luck
Wat da hek

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