3.26.0c Hotfix 4
3.26.0c Hotfix 4
In Endgame, they had a level threshold where their Damage Reduction doubled, this caused an issue where Mercenaries within that threshold felt immortal (up to a point) whereas Mercenaries one below that threshold were dying constantly. We've smoothened this progression so that each level of Mercenary matters more, this has resulted in a few levels where they are taking more damage but not a significant amount. This is all on top of the change to make them even more resilient to Damage over Time. Has any exile really been far even as decided to use even go want to do look more like? Last edited by Kieren_GGG#0000 on Jun 19, 2025, 2:14:09 AM Last bumped on Jun 20, 2025, 5:47:55 PM
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