Fix your game - make it not suck
I dont know who is responsible for prioritising Bugfixes, but its clear for me that these priorities are wonky as hell. One example there is a bug since 0.2 that if you die to the boss in a corrupted Nexus and respawn the boss, then no corrupted Nexus Monster will spawn. That means more Hours of work to the Atlas Points. I dont understand how this does not get priority. Its a bug that costs the Players Hours of time.
Then another thing i dont understand is how very annoying things like the rare that can revive minion over the whole map are not getting any attention. You payed attention to the minion modifier and changed that in 0.2 so that took priority over changes to make reviving minion modifier not suck. That is absolutely beyond my understanding. These are two examples, but there are many more you can name which would just be to much for this post, but they are talked about in the Feedback section or Bug Section. I dont udnerstand the priorities of the Dev team. Some things are good. You tried to fix Temporal Chains Modifier for example. Tried, it turned out you actually made it worse. With some Tweaks it should be a good change. Edit: I do realise that if you gonna rework the whole system. Then some bugfixes are redundant. But i do think they gonna keep reviving on maps. Last edited by Alzucard#2422 on Jun 14, 2025, 8:08:17 PM Last bumped on Jun 16, 2025, 11:17:24 AM
|
![]() |
Bro you gotta relax, the game is still in early access.
|
![]() |